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Methods, systems, and computer readable media for fast geometric sound propagation using visibility computations

机译:使用能见度计算进行快速几何声音传播的方法,系统和计算机可读介质

摘要

Methods, systems, and computer program products for simulating sound propagation can be operable to define a sound source position within a modeled scene having a given geometry and construct a visibility tree for modeling sound propagation paths within the scene. Using from-region visibility techniques to model sound diffraction and from-point visibility technique to model specular sound reflections within the scene, the size of the visibility tree can be reduced. Using the visibility tree, an impulse response can be generated for the scene, and the impulse response can be used to simulate sound propagation in the scene.
机译:用于模拟声音传播的方法,系统和计算机程序产品可用于定义具有给定几何形状的建模场景内的声源位置,并构建用于对场景内的声音传播路径进行建模的可见性树。使用从区域可见性技术建模声音衍射和从点可见性技术建模场景内的镜面声反射,可以减小可见性树的大小。使用可见性树,可以为场景生成脉冲响应,并且该脉冲响应可以用于模拟声音在场景中的传播。

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