1. A method for training associative thinking, comprising the step of development with the creation of attention training game situation in which the participants will alternately act as master and slave, wherein the host tells about a certain situation, slave listening, characterized in that the at least one deck card, wherein the card is placed with the thematic content, and at least one deck of cards, which card is placed with the words; Leading draws one card from the theme pack and pulls out at least one card from the deck with the words, then the leading attempts to formulate and tell driven hypothetical situation in life in which he outlined the story about the nature of the subjects that lead pulled out of thematic deck and using the words from the cards with words that lead pulled out from the pack with the words; while slaves are trying to guess the theme of the situation on a story by the master; then it becomes the leading one of the slave; the development of intellectual abilities of leading stimulated by a greater number of charging points or prize cards to the master, whose story was meaningful and at the same time the greatest number of slaves could not guess the theme of leading a longer time; development of mental abilities to stimulate driven by charging a larger number of points or a prize to the slave cards that first guessing subjects veduschego.2 story. . A method according to claim 1, characterized in that the three decks of cards used with the words, with one word nouns deck arranged in the other - verbs in the third - prilagatelnye.3. The method of claim. 1, characterized in that the drive
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