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MOTIVATIONAL KINESTHETIC VIRTUAL TRAINING PROGRAM FOR MARTIAL ARTS AND FITNESS

机译:武术和健身运动动感虚拟训练计划

摘要

Apparatus and associated methods relate to a computer system executing a predetermined motivational kinesthetic martial arts training program (MKMATP), the system including a preparation phase, a participation phase and a simulation phase, with a score being generated indicative of a user's move performance during the participation phase, and displaying an avatar performing moves at the user's score level during the simulation phase. The system may include sensors monitoring the user's physical space. The preparation phase may be mandatory based on an enforcement policy. The participation phase may depict various physical moves, and may generate scores indicative of the user's performance of the moves. The simulation phase may produce a computer-simulated scenario of an avatar performing the moves against an opponent, based on the user's score and randomized variables. In an illustrative example, users may learn martial arts skills and stay motivated by viewing the simulation action, while becoming physically fit.
机译:装置和相关方法涉及一种计算机系统,该计算机系统执行预定的动机运动觉武术训练程序(MKMATP),该系统包括准备阶段,参与阶段和模拟阶段,并生成表示用户在运动过程中的动作表现的得分。参与阶段,并显示在模拟阶段以用户的得分级别执行移动的化身。该系统可以包括监视用户的物理空间的传感器。根据执行策略,准备阶段可能是强制性的。参与阶段可以描绘各种身体动作,并且可以生成指示用户的动作表现的得分。模拟阶段可以基于用户的得分和随机变量来产生化身对对手进行移动的计算机模拟场景。在说明性示例中,用户可以在身体健康的同时学习武术技能并通过观看模拟动作来保持动力。

著录项

  • 公开/公告号US2017291086A1

    专利类型

  • 公开/公告日2017-10-12

    原文格式PDF

  • 申请/专利权人 CHARLES CHUNGYOHL LEE;

    申请/专利号US201715619292

  • 发明设计人 CHARLES CHUNGYOHL LEE;

    申请日2017-06-09

  • 分类号A63B69;A63F13/833;A63F13/537;G09B19;G06T19;A63F13/213;A63F13/215;G06F3/01;A63F13/58;

  • 国家 US

  • 入库时间 2022-08-21 13:52:52

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