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METHOD FOR SIMULATING INTERACTIONS WITH SOLID BODIES AND THEIR PROCESSING BY DRILL WITH SIMULATING TACTILE FEEDBACK REALIZED ON ECM

机译:在ECM上实现的模拟触觉反馈模拟与实体之间相互作用的方法及其钻加工

摘要

FIELD: physics.;SUBSTANCE: collision detection between the simulated tool and the object, is implemented on the computer to simulate interactions with the solid bodies and to process them by a drill with simulating tactile feedback, that is represented in the form of the continuous equal-sized arrays of voxels, the position of the tool on the object surface is determined, for which the direction of the tool displacement to the desired point is selected, it is verified that the tool will not penetrate on the surface after the tool image displacement on one voxel, the tool is fixed if the displacement attempts without penetration are exhausted, simulation of the material prossessing by the drill is carried out, the material amount is calculated, that can be removed by each voxel of the drill surface, a new point is searched to move the drill with penetration assumption, the remaining material volume is determined, the visual representation of the simulated interactions is updated, the tangential force and feedback force are calculated in a certain way for pulse generation from the haptic device for simulating the tactile interactions.;EFFECT: realistic simulation of the tool.;5 dwg
机译:领域:物理;实体:在计算机上实现模拟工具与对象之间的碰撞检测,以模拟与实体的相互作用并通过带有模拟触觉反馈的钻头进行处理,以连续形式表示等尺寸的体素阵列,确定工具在对象表面上的位置,为此选择了工具向期望点的位移方向,验证了工具图像后工具不会穿透表面在一个体素上进行位移,如果在没有穿透力的情况下进行了位移尝试,则工具被固定,对钻头进行材料加工的模拟进行了模拟,计算了物料量,可以通过钻头表面的每个体素将其移除,搜索点以假设穿透力移动钻机,确定剩余的物料量,更新模拟交互的可视表示,ta以某种方式计算触觉力和反馈力,以从触觉设备生成脉冲来模拟触觉交互。效果:工具的真实模拟; 5 dwg

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