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TEXTURE RESIDENCY HARDWARE ENHANCEMENTS FOR GRAPHICS PROCESSORS
TEXTURE RESIDENCY HARDWARE ENHANCEMENTS FOR GRAPHICS PROCESSORS
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机译:图形处理器的纹理固定硬件增强
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摘要
Systems, methods, apparatuses, and software for graphics processing systems in computing environments are provided herein. In one example, a method of handling tiled resources in graphics processing environments is presented. The method includes establishing, in a graphics processing unit, a residency map having values determined from memory residency properties of a texture resource, and sampling from the residency map at a specified location to determine a residency map sample for the texture resource at the specified location, where the residency map sample indicates at least an initial level of detail presently resident and a smoothing component to reach a next level of detail.
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