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HMD TRANSITIONS FOR FOCUSING ON SPECIFIC CONTENT IN VIRTUAL-REALITY ENVIRONMENTS

机译:虚拟现实环境中特定内容的HMD转换

摘要

Methods and systems for presenting an object on to a screen of a head mounted display (HMD) include receiving an image of a real-world environment in proximity of a user wearing the HMD. The image is received from one or more forward facing cameras of the HMD and processed for rendering on a screen of the HMD by a processor within the HMD. A gaze direction of the user wearing the HMD, is detected using one or more gaze detecting cameras of the HMD that are directed toward one or each eye of the user. Images captured by the forward facing cameras are analyzed to identify an object captured in the real-world environment that is in line with the gaze direction of the user, wherein the image of the object is rendered at a first virtual distance that causes the object to appear out-of-focus when presented to the user. A signal is generated to adjust a zoom factor for lens of the one or more forward facing cameras so as to cause the object to be brought into focus. The adjustment of the zoom factor causes the image of the object to be presented on the screen of the HMD at a second virtual distance that allows the object to be discernible by the user.
机译:用于将对象呈现在头戴式显示器(HMD)的屏幕上的方法和系统包括接收佩戴HMD的用户附近的真实环境的图像。从HMD的一个或多个面向前方的照相机接收图像,并对其进行处理以通过HMD内的处理器在HMD的屏幕上进行渲染。使用朝向用户的一只或每只眼睛的HMD的一个或多个注视检测相机来检测佩戴HMD的用户的注视方向。分析由前向照相机捕获的图像,以识别在真实环境中捕获的,与用户的视线方向一致的对象,其中,在导致对象物体进入的第一虚拟距离处渲染对象图像。呈现给用户时,显示焦外。产生信号以调节一个或多个前向照相机的镜头的变焦倍率,以使物体聚焦。缩放因数的调整导致对象的图像以第二虚拟距离显示在HMD的屏幕上,该距离允许用户识别对象。

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