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VIDEO GAME PROCESSING PROGRAM, VIDEO GAME PROCESSING METHOD, AND VIDEO GAME PROCESSING SYSTEM

机译:视频游戏处理程序,视频游戏处理方法和视频游戏处理系统

摘要

A non-transitory computer-readable medium including a video game processing program product for causing a computer to realize functions to control progress of a video game on a basis of an operation of a controller by a user in a predetermined space including a display area is provided. Operation information, containing a position or a direction of the controller in the predetermined space, is obtained. In a case where the position or the direction of the controller is changed, a determination area is generated in a virtual space corresponding to the predetermined space on a basis of the operation information corresponding to the change. An image corresponding to a positional relationship between a determination target and the determination area is displayed in the display area.
机译:一种包括视频游戏处理程序产品的非暂时性计算机可读介质,所述视频游戏处理程序产品用于使计算机基于用户在包括显示区域的预定空间中的控制器的操作来实现控制视频游戏的进度的功能。提供。获得包含预定空间中控制器的位置或方向的操作信息。在改变控制器的位置或方向的情况下,基于与改变相对应的操作信息,在与预定空间相对应的虚拟空间中生成确定区域。在显示区域中显示与确定目标和确定区域之间的位置关系相对应的图像。

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