首页> 外文OA文献 >3次元運動パラメータ推定におけるホモグラフィ分解法による解の曖昧性とその改善法に関する研究
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3次元運動パラメータ推定におけるホモグラフィ分解法による解の曖昧性とその改善法に関する研究

机译:单应性分解法求解方法的模糊性及其改进方法在三维运动参数估计中的应用

摘要

3D pose estimation or 3D motion estimation is one of the most important problems in the computer vision field. For this problem, a lot of methods for fixing the shape restoration problem from consecutive images have been proposed up until now, including non-linear methods and linear methods.When the object is a plane, the camera displacement parameters can be extracted (assuming that the intrinsic camera parameters are known) from the homography matrix that can be measured from two views. This process is called homography decomposition. The standard algorithms for homography decomposition give numerical solutions using the singular value decomposition (SVD) of the matrix, proposed by Faugeras and Zhang.There are generally at least two possible solutions only under the visual reality constraint by using only two pieces of images. The ambiguity of the two solutions cannot be resolved if there is no further a priori information available. This is the solution ambiguity problem in estimating the 3D motion parameters by homography decomposition. From then on, the inevitability of the ambiguity problem to estimate solutions has been widely accepted for nearly 30 years. It is considered to be one of the basic properties and mathematical defects in homography decomposition, even today.My research focuses on this solution ambiguity problem of homography decomposition. The different results have been found in my research: solution ambiguity is not inevitable, and the unique solution can be obtained conditionally. Two kinds of dependences of the solution ambiguity problem in estimating the 3D motion parameters by homography decomposition have been clarified for the first time:(1) My research pointed out the dependence of solution ambiguity on 3D motion parameters for the fixed object size, and defined a criterion about the 3D motion parameters to obtain the unique estimated solution: “If all distances between the feature points and the camera do not become closer after 3D motion, the solution ambiguity problem can be avoided”. This conclusion has been geometrically and theoretically derived and it is the first time this dependence has been mentioned. However, because the constraint for the theoretical proof is more general than that in the previous work, this theory should be more reliable.(2) My research pointed out the dependence of solution ambiguity on object size for the fixed 3D motion parameters and explained it with geometry. Meanwhile, a criterion about the object size to obtain the unique estimated solution has been defined: “If the feature region is large enough, or the range of 3D movements is relatively small compared to the size of the feature region, the solution ambiguity problem can be avoided by using homography decomposition”. This dependence and its geometrical proof have been presented for the first time until now.Besides the two kinds of dependences of the solution ambiguity problem in estimating the 3D motion parameters by homography decomposition, my research also proposes a kind of constraint condition of joined two planes, in order to guarantee the unique real estimated solution. The effectiveness of the constraint condition has been tested by the simulation experiments. The occurrence ratio of the ambiguous solutions is smaller than 0.3‰.My research clarified the mechanism for solution ambiguity obtained by homography decomposition in the estimation of 3D motion parameters. Both dependencies on 3D motion parameters and object size have been theoretically and experimentally verified. All of the theories and the constraint condition have been verified by simulation experiments used the huge database.In my research, I do not have any intention of proposing a new approach to solving the solution ambiguity problem of homography decomposition more effectively in my research. The only purpose of my research is to give an accurate interpretation and a complete description of facts that have been misunderstood for a long time. Therefore, the simulation results should have been sufficiently accurate, so that a demonstration with real images was not necessary in my research.
机译:3D姿势估计或3D运动估计是计算机视觉领域中最重要的问题之一。对于这个问题,到目前为止,已经提出了许多用于解决从连续图像修复形状恢复问题的方法,包括非线性方法和线性方法。当对象是平面时,可以从可以从两个视图测量的单应性矩阵中提取摄像头位移参数(假设已知固有摄像头参数)。此过程称为单应分解。单应分解的标准算法使用Faugeras和Zhang提出的矩阵奇异值分解(SVD)给出数值解。仅在视觉现实约束下,仅通过使用两张图像通常至少存在两种​​可能的解决方案。如果没有其他先验信息可用,则无法解决这两种解决方案的歧义。这是通过单应性分解来估计3D运动参数的解决方案模糊性问题。从那时起,模糊问题估计解决方案的不可避免性已被广泛接受了近30年。即使在今天,也被认为是单应性分解的基本特性和数学缺陷之一。我的研究集中在单应性分解的解模糊性问题上。在我的研究中发现了不同的结果:解决方案的歧义不是不可避免的,并且可以有条件地获得唯一的解决方案。首次阐明了通过单应分解来估计3D运动参数时解模糊度问题的两种依赖关系:(1)我的研究指出了固定物体尺寸下解决方案模糊度对3D运动参数的依赖关系,并定义了有关获得唯一估计解的3D运动参数的准则:“如果在3D运动后特征点和相机之间的所有距离都没有变得更近,则可以避免解模糊性问题”。这个结论是从几何和理论上得出的,这是第一次提到这种依赖性。但是,由于理论证明的约束比以前的工作更为笼统,因此该理论应该更可靠。 (2)我的研究指出了固定3D运动参数的解模糊度对对象大小的依赖性,并用几何学对其进行了解释。同时,已经定义了有关获得唯一估计解的对象大小的标准:“如果特征区域足够大,或者3D移动范围与特征区域的大小相比相对较小,则解模糊性问题可以通过使用单应分解可以避免”。迄今为止,这种依赖性及其几何证明都是首次提出。除了通过单应性分解来估计3D运动参数时,解决方案模糊性问题有两种依赖性,我的研究还提出了一种结合两个平面的约束条件,以保证唯一的真实估计解。仿真实验验证了约束条件的有效性。歧义解的出现率小于0.3‰。我的研究阐明了在3D运动参数估计中通过单应性分解获得的解模糊性的机制。理论上和实验上都验证了对3D运动参数和对象大小的依赖性。所有的理论和约束条件都已经通过使用巨大数据库的仿真实验得到了验证。在我的研究中,我无意提出一种新方法来在我的研究中更有效地解决单应性分解的解模糊性问题。我研究的唯一目的是对长期以来被误解的事实做出准确的解释和完整的描述。因此,仿真结果应该足够准确,因此在我的研究中不需要使用真实图像进行演示。

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