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Supporting learning-in-use : some applications of activity theory to the analysis and design of ICT-enabled collaborative work and learning

机译:支持使用中学习:活动理论在基于ICT的协作工作和学习的分析和设计中的某些应用

摘要

This thesis discusses some applications of activity theory to the analysis anddesign of collaborative work and learning processes either partially or wholly enabled by theuse of information and communication technology (ICT). Activity theory (AT) is a monistic,materialistic psychological meta-theory comprising several distinct strands of historical andtheoretical development. Founded in the former USSR in the early 1930s, it became afundamental approach in Soviet psychology. In the West, AT was first adopted as aconceptual framework for human-computer interaction (HCI) and information systems design(ISD) in the late 1980s by researchers associated with the Participatory Design (PD) andComputer-Supported Cooperative Work (CSCW) movements. Mainly drawing onScandinavian interpretations of AT, this work established a distinctive, predominantlycultural-historical approach to context-aware information technology design now known asATIT. ATIT is widely recognised as having made significant contributions to the theory andvocabulary of HCI and ISD; the principal aim of this thesis is to further develop its usefulnessfor ICT design. The research discussed explored the theory, history and development of ATITwhile also applying and evaluating various established and new practical ATIT methods.These included the breakdown and focus-shifts analysis approach developed by Bødker andher associates and some novel techniques based on systemic-structural activity theory(SSAT), a modern, explicitly design-oriented synthesis of the cultural-historical and systemscyberneticstrands within Soviet activity theory.The empirical investigation involved participatory action research into the uses of ICT at anadult basic education (ABE) Open Learning Centre in south Wales, UK. A longitudinal studyof an intensive ICT-enabled ABE course, Computer Creative, was carried out betweenSeptember 2000 and May 2001 using ethnographic techniques. This was followed-up by ashort video-based study in May 2002. In both cases the aim was to use activity-theoretical techniques to identify ways of improving the use of ICT to support the Centre’s learnercentred,empowerment-oriented ABE practice. Using the key ATIT notion of breakdown as astarting-point, a number of factors influencing participants’ effective and creative learning-inuseof and with the available technologies were identified. Among the most significant ofthese was learners’ motivation during the ICT-enabled work-process. Conditions observed toencourage positive motivation included physical co-location in a material and socioculturalenvironment favouring self-regulation and mutual coordination through communicative andinstrumental means and the structuring of ICT-enabled tasks so as to facilitate the formationand alignment of personally meaningful task-goals. Although user-interface (UI) designemerged as only one among many task-conditions impacting on motivation, someapplications were persistently associated with recurrent and/or catastrophic breakdown. Theprincipal UI characteristics identified as likely contributors to such breakdowns wereinadequate provision of task-relevant information and under- or over-representation of taskcomplexity. Based on these findings, the thesis presents a number of recommendations andguidelines for researchers and designers on the use of activity-theoretical techniques to createand evaluate interactive information and communication systems, ICT-enabled workprocessesand tasks, and ICT use-settings. In doing so it provides further evidence of thepotential applicability of AT to a range of IT-design challenges, while concluding that inorder to more fully realise this potential researchers should consider revising and expandingthe conceptual framework of ATIT to include ideas from SSAT.
机译:本文讨论了活动理论在协作工作和学习过程的分析和设计中的一些应用,这些工​​作部分或全部通过使用信息和通信技术(ICT)实现。活动理论(AT)是一种一元的,唯物的心理学元理论,包括历史和理论发展的几条截然不同的线。它成立于1930年代初期的前苏联,成为苏联心理学的基本方法。在西方,1980年代后期,与参与性设计(PD)和计算机支持的合作工作(CSCW)运动相关的研究人员首先将AT用作人机交互(HCI)和信息系统设计(ISD)的概念框架。这项工作主要借鉴斯堪的纳维亚人对AT的解释,建立了一种独特的,主要是文化历史的方法,用于上下文感知的信息技术设计,现在称为ATIT。众所周知,ATIT为HCI和ISD的理论和词汇做出了重大贡献;本文的主要目的是进一步发展其对ICT设计的实用性。讨论的研究探索了ATIT的理论,历史和发展,同时还应用和评估了各种已建立的和实用的ATIT方法,包括Bødker及其同事开发的故障和焦点偏移分析方法以及基于系统结构活动理论的一些新技术。 (SSAT),这是苏联活动理论中文化,历史和系统性网络学说的现代,明确面向设计的综合。实证研究涉及在南威尔士的成人基础教育(ABE)开放学习中心对ICT的使用进行参与式行动研究,英国。 2000年9月至2001年5月之间,使用人种志技术对ICT强化的ABE课程“计算机创意”进行了纵向研究。随后,在2002年5月进行了简短的基于视频的研究。在这两种情况下,目的都是使用活动理论技术来确定改进ICT使用的方法,以支持中心以学习者为中心,以能力为导向的ABE实践。以故障的关键ATIT概念为起点,确定了影响参与者有效和创造性的学习使用以及可用技术的许多因素。其中最重要的是学习者在以ICT为基础的工作过程中的动力。观察到的鼓励积极动机的条件包括在物质和社会文化环境中的物理共处一地,这有利于通过交流和工具手段进行自我调节和相互协调,并构筑具有ICT能力的任务,从而促进个人有意义的任务目标的形成和调整。尽管用户界面(UI)设计只是影响动机的许多任务条件中的一种,但某些应用程序始终与反复出现的和/或灾难性的故障相关联。被确定为可能导致此类故障的主要用户界面特征是,与任务相关的信息的提供不足以及任务复杂性的表示不足或过多。基于这些发现,本文针对使用活动理论技术来创建和评估交互式信息和通信系统,支持ICT的工作流程和任务以及ICT使用设置,为研究人员和设计人员提供了许多建议和指南。通过这样做,它进一步证明了AT在一系列IT设计挑战中的潜在适用性,同时得出结论,为了更充分地认识到这一潜力,研究人员应考虑修改和扩展ATIT的概念框架,以纳入SSAT的思想。

著录项

  • 作者

    Harris Steven Robert;

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  • 年度 2012
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  • 原文格式 PDF
  • 正文语种 {"code":"en","name":"English","id":9}
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