Effective digital human model (DHM) simulation of automotive driver packaging ergonomics, safety and comfort depends on accurate modelling of occupant posture, which is strongly related to the mechanical interaction between human body soft tissue and flexible seat components. This paper presents a finite-element study simulating the deflection of seat cushion foam and supportive seat structures, as well as human buttock and thigh soft tissue when seated.ududThe three-dimensional data used for modelling thigh and buttock geometry were taken on one 95th percentile male subject, representing the bivariate percentiles of the combined hip breadth (seated) and buttock-to-knee length distributions of a selected Australian and US population. A thigh-buttock surface shell based on this data was generated for the analytic model. ududA 6mm neoprene layer was offset from the shell to account for the compression of body tissue expected through sitting in a seat. The thigh-buttock model is therefore made of two layers, covering thin to moderate thigh and buttock proportions, but not more fleshy sizes. To replicate the effects of skin and fat, the neoprene rubber layer was modelled as a hyperelastic material with viscoelastic behaviour in a Neo-Hookean material model. Finite element (FE) analysis was performed in ANSYS V13 WB (Canonsburg, USA). It is hypothesized that the presented FE simulation delivers a valid result, compared to a standard SAE physical test and the real phenomenon of human-seat indentation.ududThe analytical model is based on the CAD assembly of a Ford Territory seat. The optimized seat frame, suspension and foam pad CAD data were transformed and meshed into FE models and indented by the two layer, soft surface human FE model. Converging results with the least computational effort were achieved for a bonded connection between cushion and seat base as well as cushion and suspension, no separation between neoprene and indenter shell and a frictional connection between cushion pad and neoprene. The result is compared to a previous simulation of an indentation with a hard shell human finite-element model of equal geometry, and to the physical indentation result, which is approached with very high fidelity. ududWe conclude that ud(a)SAE composite buttock form indentation of a suspended seat cushion can be validly simulated in a FE model of merely similar geometry, but using a two-layer hard/soft structure. ud(b)Human-seat indentation of a suspended seat cushion can be validly simulated with a simplified human buttock-thigh model for a selected anthropomorphism.
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机译:汽车驾驶员包装人体工程学,安全性和舒适性的有效数字人体模型(DHM)仿真取决于乘员姿势的准确建模,这与人体软组织和灵活座椅组件之间的机械相互作用密切相关。本文进行了有限元研究,模拟了坐垫泡沫和支撑式座椅结构以及人坐时大腿和大腿软组织的变形。 ud ud用于模拟大腿和臀部几何形状的三维数据一个95%的男性受试者,代表选定的澳大利亚和美国人口的髋关节广度(就座)和臀部至膝盖长度分布的二元百分位。基于此数据的大腿臀部表面壳用于分析模型。 ud ud一个6mm的氯丁橡胶层从外壳上偏移,以说明通过坐在座位上而预期的身体组织受压情况。因此,大腿臀部模型由两层组成,覆盖了从薄到中等的大腿和臀部比例,但没有更多的肉肉大小。为了复制皮肤和脂肪的影响,在Neo-Hookean材料模型中将氯丁橡胶层建模为具有粘弹性行为的超弹性材料。有限元(FE)分析是在ANSYS V13 WB(Canonsburg,USA)中进行的。假设与标准的SAE物理测试和真实的人类座椅压痕现象相比,本文提出的有限元模拟能够提供有效的结果。 ud ud分析模型基于福特领地座椅的CAD组件。将优化的座椅框架,悬架和泡沫垫CAD数据转换并划分为有限元模型,并通过两层柔软表面的人有限元模型进行缩进。靠垫和座椅底座之间以及靠垫和悬架之间的粘结连接,氯丁橡胶和压头壳之间没有分离以及衬垫和氯丁橡胶之间的摩擦连接都以最少的计算量获得了收敛的结果。将该结果与先前使用相同几何形状的硬壳人类有限元模型进行的压痕仿真以及与物理压痕结果进行比较,逼真度非常高。 ud ud我们得出的结论是 ud(a)悬吊式坐垫的SAE复合臀部形状凹痕可以在仅具有相似几何形状的FE模型中有效地模拟,但可以使用两层硬/软结构。 ud(b)可以使用简化的人类臀部-大腿模型针对选定的拟人化有效地模拟悬吊式座垫的人座凹痕。
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