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Discrete event system specification (DEVS) distributed object computing (DOC) modeling and simulation

机译:离散事件系统规范(DEVS)分布式对象计算(DOC)建模和仿真

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摘要

This research examines an approach to modeling and simulating distributed object computing (DOC) systems as a set of discrete software components mapped onto a set of networked processing nodes. Our overall modeling approach has clearly separated hardware and software components enabling systems level, distributed co-design engineering. The distributed co-design engineering refers to a formal approach to concurrent hardware and software systems engineering that provides a tractable method for analyzing the inherent complexities that arise in distributed systems. The software abstraction forms a distributed cooperative object (DCO) model to represent interacting software objects. The hardware abstraction forms a loosely coupled network (LCN) model of processing nodes, network gates, and interconnecting communication links. The distribution of DCO software across LCN processors forms an object system mapping (OSM). The OSM provides a sufficient specification to allow simulation investigations. During simulation, the behavioral dynamics of the interacting DCO software components "load" the LCN processing and networking components in terms of memory utilization, computational demands, and communications traffic. The resource constraints of the LCN components, likewise, impose performance constraints on the associated software objects. Class models of the DCO, LCN, and OSM component structures and behavior dynamics were formally developed using the Discrete Event System Specification (DEVS) formalism. These class model specifications were implemented in DEVSJAVA, a Java implementation of DEVS. Class models of experimental frame components were also developed and implemented to facilitate analysis of individual DCO and LCN components, as well as interdependent system behaviors, during simulations. The resulting DEVS-DOC environment enables distributed systems architects, integration engineers, and automated system designers to conduct performance engineering and trade-off analysis of distributed system structures, topologies, and technologies. This research utilized the resulting DEVS-DOC environment in four case studies. These case studies demonstrate the structural independence and behavioral interdependence of the hardware and software abstractions, the ability to model and simulate real world systems, and the complex interactions that arise in distributed systems can be methodically analyzed.
机译:这项研究研究了一种将分布式对象计算(DOC)系统建模和仿真的方法,该方法是将一组离散的软件组件映射到一组联网的处理节点上。我们的整体建模方法将硬件和软件组件明确分离,从而实现了系统级的分布式协同设计工程。分布式协同设计工程是指并行硬件和软件系统工程的一种正式方法,它为分析分布式系统中固有的复杂性提供了一种易于处理的方法。软件抽象形成一个分布式协作对象(DCO)模型来表示交互的软件对象。硬件抽象形成了处理节点,网络门和互连通信链路的松散耦合网络(LCN)模型。 DCO软件在LCN处理器之间的分发形成了一个对象系统映射(OSM)。 OSM提供了足够的规范以允许进行模拟调查。在仿真过程中,交互的DCO软件组件的行为动态会在内存利用率,计算需求和通信流量方面“加载” LCN处理和网络组件。同样,LCN组件的资源约束对相关的软件对象施加了性能约束。 DCO,LCN和OSM组件结构以及行为动态的类模型是使用离散事件系统规范(DEVS)形式主义正式开发的。这些类模型规范是在DEVSJAVA(DEVS的Java实现)中实现的。还开发并实现了实验框架组件的类模型,以在仿真过程中促进对单个DCO和LCN组件以及相互依赖的系统行为的分析。最终的DEVS-DOC环境使分布式系统架构师,集成工程师和自动化系统设计人员能够对分布式系统结构,拓扑和技术进行性能工程和权衡分析。这项研究在四个案例研究中利用了所得的DEVS-DOC环境。这些案例研究表明,硬件和软件抽象的结构独立性和行为相互依存性,建模和仿真现实世界系统的能力以及可以对分布式系统中出现的复杂交互进行分析。

著录项

  • 作者

    Hild Daryl Ralph;

  • 作者单位
  • 年度 2000
  • 总页数
  • 原文格式 PDF
  • 正文语种 en_US
  • 中图分类

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