首页> 外文OA文献 >THE EFFECTIVENESS OF USING SHOP-N-SPREE GAME TOWARD STUDENTS’ VOCABULARY MASTERY OF THE FIRST GRADE AT SMP N 3 KEDUNGWARU TULUNGAGUNG
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THE EFFECTIVENESS OF USING SHOP-N-SPREE GAME TOWARD STUDENTS’ VOCABULARY MASTERY OF THE FIRST GRADE AT SMP N 3 KEDUNGWARU TULUNGAGUNG

机译:在SMP N 3 KEDUNGWARU TULUNGAGUNG上对第一级学生的词汇表使用SHOP-N-SPREE GAMES的效果

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ABSTRACTududNingtyas, Diana Dwi. Student Registered Number, 2813123052. 2016. The Effectiveness of Using Shop-n-Spree Game toward Students’ Vocabulary Mastery of the First Grade at SMPN 3 Kedungwaru Tulungagung. Sarjana Thesis. English Education Department. Faculty of Tarbiyah and Teacher Training. State Islamic Institute (IAIN) of Tulungagung. Advisor: Ida Isnawati, M.Pd. udKeywords: Effectiveness, Shop-n-Spree, Vocabulary MasteryududThe main step for studying language especially English is studying vocabulary. Vocabulary is very needed to get understanding of English in four skills of language such as listening, speaking, reading and writing. In the textbook for first grade of Junior High School level, especially in KTSP curriculum, there is material about things in living room, bedroom, and bathroom so that students should memorize the vocabulary. To increase students’ motivation especially for beginner level in learning vocabulary, teacher should choose good strategy. The right strategy to teach vocabulary for beginner level is used “Shop-n-Spree” game. This game is designed to create students’ interest to learn vocabulary in English by looking for the items on the shopping list wanted by costumers. Therefore, this research is aimed at investigating the effectiveness of using Shop-n-Spree game toward students’ vocabulary mastery.udThe formulation of the research problems were: 1) how is the students’ vocabulary mastery before being taught by using “Shop-n-Spree” game? 2) how is the students’ vocabulary mastery after being taught by using “Shop-n-Spree” game? 3) is there any significant difference in students’ vocabulary mastery before and after being taught by using “Shop-n-Spree” game?udThe objectives of the research were: 1) to know the students’ vocabulary mastery before being taught by using “Shop-n-Spree” game 2) to know the students’ vocabulary mastery after being taught by using “Shop-n-Spree” game 3) to know whether there is significant difference in students’ vocabulary mastery before being taught by using “Shop-n-Spree” game.udThis research is experimental design with quantitative approach. Researcher used pre-experimental design in the form of one-group pretest and posttest. The population of this research was all students of the first grade of SMPN 3 Kedungwaru. The sample was VII D students consisting of 34 students. The instruments used in this research were vocabulary test (pretest and posttest). The data was analyzed by using T-test. udThe result showed that the mean of students’ achievement on vocabulary scores before being taught by using Shop-n-Spree game was 58. While the mean of students’ achievement on vocabulary scores after being taught by using Shop-n-Spree game was 79. The T-score was 9.285, whereas T-table with significance level 5% was 2.042. So, T-score was greater than T-table. It means that Ha which states that there is significant difference between students’ score before and after being taught by using Shop-n-Spree game is accepted. Whereas, H0, which states that there is no significant difference between students’ score before and after being taught by using Shop-n-Spree game is rejected. In other words, Shop-n-Spree game can be used as an alternative media to teach vocabulary to the first grade of Junior High School level.
机译:抽象 ud ud宁蒂亚斯(Diana Dwi)。学生注册号2813123052。2016年。使用Shop-n-Spree游戏对SMPN 3 Kedungwaru Tulungagung的一年级学生的词汇掌握能力的有效性。 Sarjana论文。英语教育系。塔比耶学院和教师培训。图隆贡国家伊斯兰学院(IAIN)。顾问:Ida Isnawati,医学博士 ud关键字:效果,Shop-n-Spree,词汇掌握 ud ud学习语言(尤其是英语)的主要步骤是学习词汇。掌握听力,口语,阅读和写作等四种语言技能对理解英语非常重要。在初中一年级的教科书中,尤其是在KTSP课程中,有关于客厅,卧室和浴室的内容,以便学生应记住词汇表。为了增加学生的学习动机,特别是对于初学者的学习动机,老师应该选择好的策略。 “ Shop-n-Spree”游戏使用了适合初学者水平的正确词汇教学策略。该游戏旨在通过在服装购买者想要的购物清单上查找商品来激发学生学习英语词汇的兴趣。因此,本研究旨在研究使用Shop-n-Spree游戏对学生的词汇掌握能力的有效性。 ud研究问题的阐述是:1)在使用“ Shop-n-Spree游戏”进行教学之前,学生的词汇掌握程度如何? n-Spree”游戏? 2)使用“ Shop-n-Spree”游戏教给学生的词汇量如何? 3)使用“ Shop-n-Spree”游戏进行教学之前和之后的学生词汇掌握能力有显着差异吗? ud研究的目的是:1)在使用之前进行教学之前了解学生的词汇掌握能力“ Shop-n-Spree”游戏2)通过使用“ Shop-n-Spree”游戏3)了解学生的词汇掌握能力;在使用“ Shop-n-Spree”游戏3)进行教学之前,了解学生的词汇掌握能力是否存在显着差异Shop-n-Spree”游戏。 ud这项研究是采用定量方法的实验设计。研究人员以一组前测和后测的形式使用了实验前设计。这项研究的对象是SMPN 3 Kedungwaru一年级的所有学生。样本是VII D学生,包括34名学生。本研究中使用的工具是词汇测试(测试前和测试后)。通过T检验分析数据。 ud结果表明,使用Shop-n-Spree游戏教给学生的词汇分数平均得分为58。而使用Shop-n-Spree游戏教给学生的词汇分数平均得分为58。 79. T值为9.285,而显着性水平为5%的T表为2.042。因此,T分数大于T表。意思是说,Ha表示使用Shop-n-Spree游戏进行授课前后学生的得分之间存在显着差异。而H0(表示使用Shop-n-Spree游戏进行授课前后的学生分数之间没有显着差异)被拒绝。换句话说,Shop-n-Spree游戏可以用作替代语言,以教授初中一年级以下的词汇。

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