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Knowing each random error of our ways, but hardly correcting for it: an instance of optimal performance.

机译:了解我们方法中的每个随机错误,但几乎无法对其进行纠正:最佳性能的实例。

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摘要

Random errors are omnipresent in sensorimotor tasks due to perceptual and motor noise. The question is, are humans aware of their random errors on an instance-by-instance basis? The appealing answer would be 'no' because it seems intuitive that humans would otherwise immediately correct for the errors online, thereby increasing sensorimotor precision. However, here we show the opposite. Participants pointed to visual targets with varying degree of feedback. After movement completion participants indicated whether they believed they landed left or right of target. Surprisingly, participants' left/right-discriminability was well above chance, even without visual feedback. Only when forced to correct for the error after movement completion did participants loose knowledge about the remaining error, indicating that random errors can only be accessed offline. When correcting, participants applied the optimal correction gain, a weighting factor between perceptual and motor noise, minimizing end-point variance. Together these results show that humans optimally combine direct information about sensorimotor noise in the system (the current random error), with indirect knowledge about the variance of the perceptual and motor noise distributions. Yet, they only appear to do so offline after movement completion, not while the movement is still in progress, suggesting that during movement proprioceptive information is less precise.
机译:由于感觉和运动噪声,在感觉运动任务中到处都是随机错误。问题是,人类是否会逐个实例地意识到自己的随机错误?有吸引力的答案是“否”,因为人类似乎可以直观地立即在线纠正错误,从而提高了感觉运动的精度,这是直觉的。但是,我们在这里显示相反的情况。参与者指出了视觉目标具有不同程度的反馈。动作完成后,参与者表明他们认为自己降落在目标的左侧还是右侧。令人惊讶的是,即使没有视觉反馈,参与者的左右可分辨性也大大超出了机会。只有在完成运动后被迫纠正错误时,参与者才失去对剩余错误的了解,这表明随机错误只能离线访问。进行校正时,参与者应用了最佳校正增益,即在感知噪声和运动噪声之间的加权因子,从而最大程度地减小了端点差异。这些结果共同表明,人类可以最佳地将有关系统中感觉运动噪声的直接信息(当前的随机误差)与有关知觉和运动噪声分布的方差的间接知识相结合。但是,它们似乎只是在运动完成后才离线进行,而不是在运动仍在进行时,这表明运动过程中的本体感受信息不够精确。

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    van Dam LCJ; Ernst MO;

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  • 年度 2013
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