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Musculoskeletal computational analysis of the influence of car-seat design/adjustments on long-distance driving fatigue

机译:汽车座椅设计/调整对长途驾驶疲劳的影响的肌肉骨骼计算分析

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摘要

The main causes for long-distance driving fatigue experienced by vehicle drivers are investigated computationally using musculoskeletal modeling and simulation methods. A rigid-body model of a prototypical adjustable car seat is constructed as a part of the present work and combined with a public-domain musculoskeletal model of a seated human. Seated-human/car-seat interactions associated with typical seating postures of the vehicle driver are analyzed using the inverse-dynamics approach while the "minimum-fatigue" criterion is utilized to deal with the muscle redundancy problem (i.e., with the problem that human-body contains more muscles than what would be typically needed to drive various body joints). The results obtained show that various seat adjustments (e.g., back-rest inclination, seat-pan horizontal track position, etc.), driver's back supports (e.g., presence/absence of lumbar support) and the nature of seat upholstery (e.g., fabric vs. vinyl) can have complex influence on the muscle activation, joint forces, soft-tissue contact normal and shear stresses, all of which not only affect the comfort perception of the driver but also their feel of fatigue. Subsequently, the results of the present work along with relevant public-domain literature findings (e.g., subjective driving-fatigue assessments provided by human test subjects and human-body/seat contact-force measurements) are used to construct a preliminary long-distance driving-fatigue function. Relevance to industry: it is argued that the computer-aided engineering analysis introduced in the present work should help speed-up the design of new high-comfort car seats. These seats are currently being mainly designed using empiricism, legacy knowledge and extensive, time-consuming and costly prototyping and experimental/field testing.
机译:使用肌肉骨骼建模和仿真方法,对汽车驾驶员长途驾驶疲劳的主要原因进行了计算研究。原型可调节汽车座椅的刚体模型是本工作的一部分,并与就座人类的公共领域肌肉骨骼模型结合在一起。使用逆动力学方法分析了与车辆驾驶员典型坐姿相关的坐人/汽车座椅相互作用,而“最小疲劳”标准则用于处理肌肉冗余问题(即人类-身体所含的肌肉比驱动各种身体关节所需的肌肉要多。获得的结果表明,各种座椅调节(例如,靠背倾斜度,座板水平轨道位置等),驾驶员的背部支撑(例如,腰部支撑的存在/不存在)以及座椅装饰的性质(例如,织物)与乙烯树脂相比)会对肌肉的激活,关节力,软组织接触法线和剪切应力产生复杂的影响,所有这些因素不仅影响驾驶员的舒适感,还影响他们的疲劳感。随后,本工作的结果以及相关的公共领域文献调查结果(例如,人类测试对象提供的主观驾驶疲劳评估以及人体/座椅接触力的测量结果)被用于构建初步的长途驾驶-疲劳功能。与行业的相关性:有人认为,当前工作中引入的计算机辅助工程分析应有助于加快新型高舒适度汽车座椅的设计。目前,这些座椅的设计主要是根据经验,传统知识以及广泛,耗时且昂贵的原型制作和实验/现场测试来进行的。

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