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CONSTRUCTING SURFACE FEATURES THROUGH DEFORMATION

机译:通过变形构造表面特征

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A frequent problem in computer aided mechanical design is the construction of arbitrarily-shaped ribs and beads on surfaces, to increase their rigidity or for aesthetic reasons. We improve upon a previous mathematical approach for defining such ribs and beads, based on using so-called extension functions to define a deformation matrix, which is then applied to the underlying shape. Our improvements offer important practical advantages: firstly, by use of cosine extension functions, we get a greater control over, and flexibility of, rib shape, including the possibility of repeating ribs; secondly, we can directly control the spine curves. We give experimental results to demonstrate that the method is simple and intuitive, has low computational cost, and is potentially useful for computer aided design, computer graphics and other applications.
机译:在计算机辅助机械设计中经常遇到的问题是在表面上构造任意形状的肋和珠,以增加其刚度或出于美学原因。我们基于使用所谓的扩展函数定义变形矩阵的基础上,改进了用于定义此类肋和小珠的先前数学方法,然后将其应用于基础形状。我们的改进提供了重要的实践优势:首先,通过使用余弦扩展功能,我们可以更好地控制肋骨形状并灵活控制肋骨形状,包括重复肋骨的可能性。其次,我们可以直接控制书脊曲线。我们给出的实验结果表明,该方法简单直观,计算成本低,对于计算机辅助设计,计算机图形学和其他应用可能很有用。

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