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首页> 外文期刊>Journal of statistical mechanics: Theory and Experiment >Large fluctuations in anti-coordination games on scale-free graphs
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Large fluctuations in anti-coordination games on scale-free graphs

机译:无规模图形反协调游戏的大波动

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We study the influence of the complex topology of scale-free graphs on the dynamics of anti-coordination games (e.g. snowdrift games). These reference models are characterized by the coexistence (evolutionary stable mixed strategy) of two competing species, say 'cooperators' and 'defectors', and, in finite systems, by metastability and large-fluctuation-driven fixation. In this work, we use extensive computer simulations and an effective diffusion approximation (in the weak selection limit) to determine under which circumstances, depending on the individual-based update rules, the topology drastically affects the long-time behavior of anti-coordination games. In particular, we compute the variance of the number of cooperators in the metastable state and the mean fixation time when the dynamics is implemented according to the voter model (death-first/birth-second process) and the link dynamics (birth/death or death/birth at random). For the voter update rule, we show that the scale-free topology effectively renormalizes the population size and as a result the statistics of observables depend on the network's degree distribution. In contrast, such a renormalization does not occur with the link dynamics update rule and we recover the same behavior as on complete graphs.
机译:我们研究了无规模图形复杂拓扑结构对反协调游戏动态的影响(例如,雪堆比赛)。这些参考模型的特征在于两个竞争物种的共存(进化稳定的混合策略),例如通过亚稳态和大波动驱动的固定来表示“合作者”和“缺陷”和有限系统。在这项工作中,我们使用广泛的计算机模拟和有效的扩散近似(在弱选择限制中),以确定在哪个情况下,根据基于个别的更新规则,拓扑大大影响了反协调游戏的长期行为。特别地,我们根据选民模型(死亡第一/出生第二过程)和链路动态(出生/死亡或随机死亡/出生)。对于选民更新规则,我们表明无尺度拓扑有效地重整人口大小,结果可观察到的统计数据取决于网络的程度分布。相比之下,链路动态更新规则不会发生这种重整化,并且我们将与完整图表上的相同行为恢复。

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