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GAME MACHINE, GAME METHOD AFTER SHIFTING TO PROBABILITY FLUCTUATION STATE IN GAME MACHINE, STORAGE MEDIUM AND SERVER
GAME MACHINE, GAME METHOD AFTER SHIFTING TO PROBABILITY FLUCTUATION STATE IN GAME MACHINE, STORAGE MEDIUM AND SERVER
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机译:游戏机,转移到游戏机中的概率波动状态之后的游戏方法,存储介质和服务器
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摘要
PROBLEM TO BE SOLVED: To provide a game machine giving the impression of newness unlike a conventional game, improving the satisfaction of a player, making a state advantageous to the player easy to obtain thereby enabling the player to fully enjoy a game.;SOLUTION: In the case that a game ball enters or passes through a winning port or a passing gate under a prescribed condition after shifting to a probability fluctuation state, a plurality of fluctuating identification information images are stopped at a prescribed combination to shift to the probability fluctuation state again.;COPYRIGHT: (C)2003,JPO
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