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Haptic rendering for the coupling between fluid and deformable object

机译:触觉渲染用于液体和可变形物体之间的耦合

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It remains a challenging problem to simulate the haptic interaction between the fluid and deformable objects due to the inhomogeneity of the deformable object. In this paper, we present a novel position-based haptic interaction method to tackle this problem. On the one hand, according to the inhomogeneity of the deformable object, we calculate the properties of different regions of the deformable object and then evaluate its haptic force so as to make the results more realistic. On the other hand, to preserve more details of haptic feedback forces, we especially incorporate the calculation of buoyancy, pressure, viscous force and elastic force into our framework and design a novel integration scheme for assembling such forces. Moreover, by respecting the influence from fluid viscosity, our method can obtain different haptic force feedback for fluids of different viscosities. Various experiments validated our new method.
机译:由于可变形物体的不均匀性,模拟流体和可变形物体之间的触觉相互作用仍然是一个具有挑战性的问题。 在本文中,我们提出了一种新的基于位置的触觉交互方法来解决这个问题。 一方面,根据可变形物体的不均匀性,我们计算可变形物体的不同区域的性质,然后评估其触觉力,以使结果更加现实。 另一方面,为了保持触觉反馈力的更多细节,我们特别纳入浮力,压力,粘性力和弹性力的计算,进入我们的框架和设计一种用于组装这种力的新型集成方案。 此外,通过尊重流体粘度的影响,我们的方法可以获得不同粘度的流体的不同触觉力反馈。 各种实验验证了我们的新方法。

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