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Inhabitable space control for the creation of healthy interactive spaces through emotional domotics

机译:通过情绪态度创建健康互动空间的可居住空间控制

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摘要

In recent years, Mexico’s level of different physiological and mental negative states, such as stress have increased. This has among its consequences, low work production and social problems including the alarming numbers that nearly 43% of adults report high levels of stress. The increase of stress incidence in people aged 15–29?years, and the lack of stress relief measures have an important impact on a person’s physical, mental and emotional health. In order to diminish these negative effects different approaches can be implemented for example, the use of audiovisual stimulus to induce emotions [1]. In this work the emotional analysis through facial expression is implemented [2, 3]. We propose the use of domotics to influence the user’s emotional state, creating an interactive space that reacts to the users emotions adapting to the most suitable scenario. The first experiments we conducted occurred in an industrial production simulator in which lights’ hue was varied in order to perceive the impact of such lights on the emotions reflected by the subject. The emotional impact was analyzed through the FACET $$^{mathrm{TM}}$$ TM module of the biometric platform iMotions $$^{mathrm{TM}}$$ TM . These experiments together with the experience of other investigators leaded to the design and construction of an experimental booth that let us experiment with other variables like humidity and temperature. The design of one of such experiments is presented in this work based on a stress profile. This experiment’s objective is to allow us to correlate the impact of the environmental variables over the emotional state reflected on subjects’ expressions in order to integrate it for a control loop. The final system has multiple potential applications, among them one is the implementation for the analysis of design prototypes of both products and architecture models.
机译:近年来,墨西哥的不同生理和精神负国家的水平,如压力增加。这在其后果,低工作量和社会问题之外,包括近43%的成年人的令人惊叹的数字报告了高水平的压力。 15-29岁的人的压力发病率的增加以及缺乏压力救济措施对一个人的身体,心理和情绪健康有重要影响。为了减少这些负面影响,可以实施不同的方法,使用视听刺激措施诱导情绪[1]。在这项工作中,通过面部表情进行情绪分析[2,3]。我们建议使用资料来影响用户的情绪状态,从而创造一个对用户情绪对最合适的情景作出反应的互动空间。我们进行的第一个实验发生在一个工业生产模拟器中,其中灯光的色调变化,以便在受试者反映的情绪上感知这些灯光的影响。通过Facet $$ ^ { mathrm {tm}}为生物识别平台暗示的$$ TM模块进行了分析的情绪影响$$ ^ { mathrm {tm}} $$ tm。这些实验与其他调查人员的经验导致了一种实验展位的设计和构建,让我们试验与湿度和温度等其他变量进行实验。基于应力分布,在该工作中提出了一种这样的实验的设计。该实验的目的是让我们将环境变量对对象表达式反映的情绪状态的影响相关联,以便将其集成为控制循环。最终系统具有多个潜在的应用,其中一个是分析产品和架构模型的设计原型的实施。

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