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Dynamic signaling games with quadratic criteria under Nash and Stackelberg equilibria

机译:具有纳什和Stackelberg均衡下的二次标准的动态信令游戏

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摘要

This paper considers dynamic (multi-stage) signaling games involving an encoder and a decoder who have subjective models on the cost functions. We consider both Nash (simultaneous-move) and Stackelberg (leader-follower) equilibria of dynamic signaling games under quadratic criteria. For the multi-stage scalar cheap talk, we show that the final stage equilibrium is always quantized and under further conditions the equilibria for all time stages must be quantized. In contrast, the Stackelberg equilibria are always fully revealing. In the multi-stage signaling game where the transmission of a Gauss-Markov source over a memoryless Gaussian channel is considered, affine policies constitute an invariant subspace under best response maps for Nash equilibria; whereas the Stackelberg equilibria always admit linear policies for scalar sources but such policies may be nonlinear for multi-dimensional sources. We obtain an explicit recursion for optimal linear encoding policies for multi-dimensional sources, and derive conditions under which Stackelberg equilibria are informative. (C) 2020 Elsevier Ltd. All rights reserved.
机译:本文考虑了涉及编码器的动态(多级)信令游戏和具有成本函数的主观模型的解码器。在二次标准下,我们考虑纳什(同时移动)和Stackelberg(领导者 - 追随者)动态信令游戏的平衡。对于多级标量级廉价谈话,我们表明最终阶段平衡总是量化,并且在进一步的条件下,必须量化所有时间阶段的均衡。相比之下,Stackelberg均力始终完全揭示。在考虑通过记忆高斯信道上的高斯-Markov源的多阶段信令游戏中,仿射策略构成了NASH均衡的最佳响应图下的不变子空间;虽然Stackelberg Equilibria始终承认标量源的线性策略,但这些策略可能是多维源的非线性。我们获得了用于多维源的最佳线性编码策略的显式递归,以及Stackelberg Equilibria是信息的推导条件。 (c)2020 elestvier有限公司保留所有权利。

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