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3D multi-robot patrolling with a two-level coordination strategy

机译:3D多机器人巡逻与两级协调策略

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摘要

Teams of UGVs patrolling harsh and complex 3D environments can experience interference and spatial conflicts with one another. Neglecting the occurrence of these events crucially hinders both soundness and reliability of a patrolling process. This work presents a distributed multi-robot patrolling technique, which uses a two-level coordination strategy to minimize and explicitly manage the occurrence of conflicts and interference. The first level guides the agents to single out exclusive target nodes on a topological map. This target selection relies on a shared idleness representation and a coordination mechanism preventing topological conflicts. The second level hosts coordination strategies based on a metric representation of space and is supported by a 3D SLAM system. Here, each robot path planner negotiates spatial conflicts by applying a multi-robot traversability function. Continuous interactions between these two levels ensure coordination and conflicts resolution. Both simulations and real-world experiments are presented to validate the performances of the proposed patrolling strategy in 3D environments. Results show this is a promising solution for managing spatial conflicts and preventing deadlocks.
机译:UGVS巡逻苛刻和复杂3D环境的团队可以彼此遇到干扰和空间冲突。忽视这些事件的发生至关重要地阻碍了巡逻过程的声音和可靠性。这项工作提出了一种分布式多机器人巡逻技术,它使用两级协调策略来最小化和明确地管理冲突和干扰的发生。第一级别指导代理在拓扑图上单个单一的独占目标节点。该目标选择依赖于共享的闲置表示和防止拓扑冲突的协调机制。第二个级别基于空间的度量标准表示,并由3D SLAM系统支持的协调策略。这里,每个机器人路径规划器通过应用多机器人遍历性函数来协商空间冲突。这两个层面之间的持续相互作用确保协调和冲突解决。提出了模拟和现实世界的实验,以验证在3D环境中提出的巡逻策略的表现。结果表明这是管理空间冲突和防止死锁的有希望的解决方案。

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