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首页> 外文期刊>電子情報通信学会技術研究報告. マルチメディア·仮想環境基礎 >Interaction Design Patterns for Learning Environments -Basic Concepts and a Prototype-
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Interaction Design Patterns for Learning Environments -Basic Concepts and a Prototype-

机译:学习环境的交互设计模式-基本概念和原型-

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摘要

The integration of new media and modalities into learning environments generates new potentials and requirements for learner support. Our research aims at creating an interaction design pattern language for formal and informal learning environments such as classrooms, museums, or cities. We review existing solutions and propose new patterns for multimodal interaction inside and outside the classroom, We explore, develop and evaluate software prototypes to support activities involving devices of different formats such as interactive whiteboards, pen tablets and PDAs, and present a gesture-based interaction pattern as an example. Levels and characteristics of an emerging pattern language are being described.
机译:将新媒体和新形式整合到学习环境中,为学习者的支持带来了新的潜力和要求。我们的研究旨在为诸如教室,博物馆或城市之类的正式和非正式学习环境创建一种交互设计模式语言。我们审查现有解决方案并为教室内外的多模式交互提供新模式,我们探索,开发和评估软件原型,以支持涉及不同格式的设备(例如交互式白板,手写板和PDA)的活动,并提出基于手势的交互模式为例。正在描述一种新兴模式语言的级别和特征。

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