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G~2 quasi-developable Bezier surface interpolation of two space curves

机译:两个空间曲线的G〜2拟可展Bezier曲面插值

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摘要

Surface development is used in many manufacturing planning operations, e.g., for garments, ships and automobiles. However, most freeform surfaces used in design are not developable, and therefore the developed patterns are not isometric to the original design surface. In some domains, the CAD model is created by interpolating two given space curves. In this paper, we propose a method to obtain a G~2 quasi-developable Bezier surface interpolating two arbitrary space curves. The given curves are first split into a number of piecewise Bezier curves and elemental Bezier patches each of which passes through four splitting points are constructed. All neighboring elemental patches are G~2 connected and they are assembled optimally in terms of the degree of developability (the integral Gaussian curvature). Experiments show that the final composite Bezier surface is superior to a lofted one which is defined regardless of the final surface developability.
机译:表面显影被用于许多制造计划操作中,例如用于服装,船舶和汽车。但是,设计中使用的大多数自由曲面均不可显影,因此显影后的图案与原始设计曲面并非等距。在某些领域,通过对两个给定的空间曲线进行插值来创建CAD模型。在本文中,我们提出了一种获得G〜2拟可展Bezier曲面的方法,该曲面可插值两条任意空间曲线。首先将给定的曲线拆分为多个分段的Bezier曲线,并构造每个元素的Bezier面片,它们分别通过四个分割点。所有相邻的元素面片均连接G〜2,并且根据可显影程度(高斯积分曲率)进行最佳组装。实验表明,无论最终表面可显影性如何,最终的复合Bezier表面均优于定义的放样表面。

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