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Quasi-developable surface modeling of contours with curved triangular patches

机译:具有曲面三角形补丁的轮廓的拟开发曲面建模

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摘要

Skinning, also called lofting, is a powerful and popular method for modeling complex shapes. A surface modeled by the current skinning techniques nevertheless may be far from being developable, which is an important property desired in the manufacturing industry such as ship-hull, wing and body of aircraft, garment, etc. In this paper, a novel approach to skinning surface modeling is proposed. The proposed method interpolates the given curves with a collection of G~1 continuous self-defined triangular patches, and these patches are assembled together by globally minimizing the integral Gaussian curvature, i.e., the degree of developability. The proposed algorithm has been tested on a set of examples and the test results have demonstrated its promising use in a variety of applications.
机译:蒙皮(也称为放样)是一种用于建模复杂形状的强大且流行的方法。但是,用当前蒙皮技术建模的表面可能还远远不能开发,这是制造行业(如船体,机翼和飞机机体,服装等)所需的重要属性。在本文中,一种新颖的方法提出了蒙皮表面建模。所提出的方法用G〜1个连续的自定义三角形斑块的集合对给定曲线进行插值,并且通过全局最小化整体高斯曲率(即可展性)将这些斑块组装在一起。所提出的算法已在一组示例中进行了测试,测试结果证明了该算法在各种应用中的应用前景。

著录项

  • 来源
    《Computers & Graphics》 |2013年第7期|851-861|共11页
  • 作者

    Ming Chen; Kai Tang;

  • 作者单位

    Lab of Digital Manufacturing Technology, Shenzhen Graduate School, Harbin Institute of Technology, Shenzhen, China;

    Department of Mechanical Engineering, Hong Kong University of Science and Technology, China;

  • 收录信息 美国《科学引文索引》(SCI);美国《工程索引》(EI);
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类
  • 关键词

    Developability; Developable surface; Lofting; Skinned surface; Garment design;

    机译:可开发性;可显影的表面;放样;皮肤表面服装设计;

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