首页> 外文期刊>Computer Graphics Forum: Journal of the European Association for Computer Graphics >CAMA: Contact-Aware Matrix Assembly with Unified Collision Handling for GPU-based Cloth Simulation
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CAMA: Contact-Aware Matrix Assembly with Unified Collision Handling for GPU-based Cloth Simulation

机译:CAMA:具有统一碰撞处理功能的接触感知矩阵装配,用于基于GPU的布料模拟

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摘要

We present a novel GPU-based approach to robustly and efficiently simulate high-resolution and complexly layered cloth. The key component of our formulation is a parallelized matrix assembly algorithm that can quickly build a large and sparse matrix in a compressed format and accurately solve linear systems on GPUs. We also present a fast and integrated solution for parallel collision handling, including collision detection and response computations, which utilizes spatio-temporal coherence. We combine these algorithms as part of a new cloth simulation pipeline that incorporates contact forces into implicit time integration for collision avoidance. The entire pipeline is implemented on GPUs, and we evaluate its performance on complex benchmarks consisting of 100 - 300K triangles. In practice, our system takes a few seconds to simulate one frame of a complex cloth scene, which represents significant speedups over prior CPU and GPU-based cloth simulation systems.
机译:我们提出了一种新颖的基于GPU的方法,可以有效,高效地模拟高分辨率和复杂分层的布料。我们公式的关键部分是并行矩阵组装算法,该算法可以以压缩格式快速构建大型稀疏矩阵,并在GPU上精确求解线性系统。我们还提出了一种用于并行碰撞处理的快速且集成的解决方案,包括利用时空相干性的碰撞检测和响应计算。我们将这些算法结合在一起,作为新的布料模拟管道的一部分,该管道将接触力纳入隐式时间积分中,以避免碰撞。整个管道都在GPU上实现,我们在由100-300K三角形组成的复杂基准上评估其性能。在实践中,我们的系统需要花费几秒钟的时间来模拟复杂布料场景的一帧,与以前的基于CPU和GPU的布料模拟系统相比,它可以显着提高速度。

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