首页> 外国专利> Particle-based cloth simulation using verlet integration with fixed and stiff-spring constraints supporting collision detection and reaction with projectiles in sports video games

Particle-based cloth simulation using verlet integration with fixed and stiff-spring constraints supporting collision detection and reaction with projectiles in sports video games

机译:基于粒子的布料模拟,使用具有固定弹簧和刚性弹簧约束的Verlet集成,支持体育视频游戏中的碰撞检测和与弹丸的反应

摘要

Techniques for simulating the behavior of nets in a real time three dimensional simulation are provided. In a simulated environment, a net is constructed from plurality of particles, and the particles may be laid out in a grid-like pattern. Verlet Integration is used to provide the net with cloth-like behavior in response to collisions. Adjacent particles may be constrained by fixed or stiff-spring constraints, and these constraints are used to determine the behavior of the particles in the event that one or both of the constrained particles are displaced by a collision of an object with the net. Post-integration processing is also performed to prevent ball-through-net phenomena where a ball or other object appears to pass through the net rather than merely colliding with and bounding off of the net.
机译:提供了用于在实时三维仿真中仿真网络行为的技术。在模拟环境中,网由多个颗粒构成,并且这些颗粒可以以网格状图案布置。 Verlet集成用于为网络提供响应于碰撞的布料状行为。相邻的粒子可能会受到固定或刚度弹簧约束的约束,如果一个或两个约束粒子由于对象与网的碰撞而发生位移,则这些约束条件可用于确定粒子的行为。还执行后期集成处理,以防止球或其他物体似乎通过网而不是仅与网碰撞并从网中划出的网中球现象。

著录项

  • 公开/公告号US8000947B1

    专利类型

  • 公开/公告日2011-08-16

    原文格式PDF

  • 申请/专利权人 HAROON QURESHI;ASIM SHAHJAHAN;

    申请/专利号US20080125268

  • 发明设计人 HAROON QURESHI;ASIM SHAHJAHAN;

    申请日2008-05-22

  • 分类号G06F9/455;

  • 国家 US

  • 入库时间 2022-08-21 18:11:33

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