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Building a BRIDGE between children and users: a socio-cultural approach to child-computer interaction

机译:在儿童和用户之间建立桥梁:儿童与计算机互动的社会文化方法

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The field of child-computer interaction has received growing attention as a result of the penetration of IT into children's everyday lives. Consequently, the involvement of children in the design of children's technology has been widely discussed. So far, literature on children's involvement in design has mainly treated design with children as a distinct design discipline regarding children as "cognitive incomplete" in comparison with adult users. With a point of departure in the framework of socio-cultural activity theory, this paper provides a new perspective on design with children, based on understanding children as participants in meaningful communities of practices. Thus, we argue that children could and should be involved in design on the same terms as adult users; children are treated as experts in their everyday lives and we cannot design future IT for children without involving these experts. The paper introduces the BRIDGE method including a palette of design techniques as a practice-based method for designing with children based on this perspective.
机译:由于IT渗透到儿童的日常生活中,因此儿童与计算机交互领域受到越来越多的关注。因此,人们广泛讨论了儿童参与儿童技术设计的问题。迄今为止,有关儿童参与设计的文献主要将儿童设计视为与成人使用者相比儿童“认知不完整”的独特设计学科。鉴于社会文化活动理论框架的出发点,本文基于对儿童作为有意义的实践社区参与者的理解,为儿童设计提供了新的视角。因此,我们认为儿童可以并且应该以与成人使用者相同的方式参与设计;儿童在日常生活中被视为专家,如果没有这些专家的参与,我们就无法为儿童设计未来的IT。本文介绍了BRIDGE方法,其中包括一系列设计技术,以此作为基于实践的基于儿童的儿童设计方法。

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