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首页> 外文期刊>Journal of Intelligent & Robotic Systems: Theory & Application >A Sensorized Garment Controlled Virtual Robotic Wheelchair
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A Sensorized Garment Controlled Virtual Robotic Wheelchair

机译:传感器控制的服装控制虚拟机器人轮椅

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摘要

This paper presents the design and performance of a body-machine-interface (BoMI) system, where a user controls a robotic 3D virtual wheelchair with the signals derived from his/her shoulder and elbow movements. BoMI promotes the perspective that system users should no longer be operators of the engineering design but should be an embedded part of the functional design. This BoMI system has real-time controllability of robotic devices based on user-specific dynamic body response signatures in high-density 52-channel sensor shirt. The BoMI system not only gives access to the user's body signals, but also translates these signals from user's body to the virtual reality device-control space. We have explored the efficiency of this BoMI system in a semi-cylinderic 3D virtual reality system. Experimental studies are conducted to demonstrate, how this transformation of human body signals of multiple degrees of freedom, controls a robotic wheelchair navigation task in a 3D virtual reality environment. We have also presented how machine learning can enhance the interface to adapt towards the degree of freedoms of human body by correcting the errors performed by the user.
机译:本文介绍了人体机器接口(BoMI)系统的设计和性能,在该系统中,用户使用从他/她的肩膀和肘部运动中获得的信号来控制机器人3D虚拟轮椅。 BoMI提出了这样一种观点,即系统用户不再应该是工程设计的操作者,而应该是功能设计的嵌入式部分。该BoMI系统具有基于机器人的实时控制能力,该机器人基于高密度52通道传感器衬衫中用户特定的动态身体反应特征。 BoMI系统不仅可以访问用户的身体信号,还可以将这些信号从用户的身体转换到虚拟现实设备控制空间。我们已经在半圆柱3D虚拟现实系统中探索了这种BoMI系统的效率。进行实验研究以证明,这种具有多个自由度的人体信号的转换如何在3D虚拟现实环境中控制机器人轮椅导航任务。我们还介绍了机器学习如何通过纠正用户执行的错误来增强界面以适应人体的自由度。

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