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Perfect and limit admissible perfect equilibria in discontinuous games

机译:不连续游戏中的完美和极限可容许的完美平衡

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摘要

We compare the properties of several notions of trembling-hand perfection within classes of compact, metric, and possibly discontinuous games, and show that in the presence of payoff discontinuities, standard notions of trembling-hand perfection fail a weakening of admissibility termed limit admissibility. We also provide conditions ensuring the existence of a limit admissible perfect equilibrium.
机译:我们在紧凑型,度量和可能不连续的博弈类中比较了几种颤抖手法概念的属性,并表明在存在支付不连续性的情况下,颤抖手法标准概念无法削弱称为极限容许性的可接纳性。我们还提供条件,以确保存在极限容许完美平衡。

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