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Linking obesity and activity level with children's television and video game use.

机译:将肥胖和活动水平与儿童电视和视频游戏的使用联系起来。

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This study examined the links between childhood obesity, activity participation and television and video game use in a nationally representative sample of children ( [Formula: see text] ) ages 1-12 using age-normed body mass index (BMI) ratings. Results indicated that while television use was not related to children's weight status, video game use was. Children with higher weight status played moderate amounts of electronic games, while children with lower weight status played either very little or a lot of electronic games. Interaction analyses revealed that this curvilinear relationship applied to children under age 8 and that girls, but not boys, with higher weight status played more video games. Children ages 9-12 with lower weight status used the computer (non-game) for moderate amounts of time, while those with higher weight status used the computer either very little or a lot. This was also true for the relationship between print use and weight status for children of all ages. Results also indicated that children with higher weight status spent more time in sedentary activities than those with lower weight status.
机译:这项研究使用年龄标准化的体重指数(BMI)等级,对全国代表性的1-12岁儿童(公式)中的儿童肥胖,活动参与以及电视和视频游戏的使用之间的联系进行了研究。结果表明,虽然电视的使用与儿童的体重状况无关,但电子游戏的使用与儿童的体重状况无关。体重较高的孩子玩中等数量的电子游戏,而体重较低的孩子玩很少或很多的电子游戏。互动分析显示,这种曲线关系适用于8岁以下的儿童,体重较高的女孩(而非男孩)玩更多的电子游戏。体重状态较低的9-12岁儿童使用计算机(非游戏机)的时间较长,而体重状态较高的儿童使用计算机的时间很少或很多。所有年龄段的儿童的印刷品使用与体重状况之间的关系也是如此。结果还表明,体重较轻的孩子比那些体重较轻的孩子花费更多的时间在久坐活动上。

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