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Design of MAC protocols with fast collision resolution for wireless local area networks

机译:用于无线局域网快速冲突分辨率的MAC协议设计

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摘要

Development of efficient medium access control (MAC) protocols providing both high throughput performance for data traffic and good quality of service (QoS) support for real-time traffic is the current major focus in distributed contention-based MAC protocol research. In this paper, we propose an efficient contention resolution algorithm for wireless local area networks, namely, the fast collision resolution (FCR) algorithm. The MAC protocol with this new algorithm attempts to provide significantly higher throughput performance for data services than the IEEE 802.11 MAC algorithm and more advanced dynamic tuning backoff (DTB) algorithm. We demonstrate that this algorithm indeed resolves collisions faster and reduces the idle slots more effectively. To provide good fairness performance and to support good QoS for real-time traffic, we incorporate the self-clocked fair queueing algorithm and a priority scheme into the FCR algorithm and come up with the real-time FCR (RT-FCR) algorithm, and show that RT-FCR can simultaneously achieve high throughput and good fairness performance for nonreal-time traffic while maintaining satisfactory QoS support for real-time traffic.
机译:开发高效介质访问控制(MAC)协议为数据流量提供高吞吐量性能,以及对实时流量的良好服务质量(QoS)支持是当前在分布式争用的MAC协议研究中的主要焦点。在本文中,我们提出了一种用于无线局域网的有效竞争解决算法,即快速冲突分辨率(FCR)算法。具有此新算法的MAC协议尝试为数据服务提供比IEEE 802.11 MAC算法和更高级动态调谐退避(DTB)算法为数据服务提供明显更高的吞吐量性能。我们证明该算法确实可以更快地解析冲突并更有效地减少空闲插槽。为了提供良好的公平性能并支持实时流量的良好QoS,我们将自筹的公平队列排队算法和优先级方案纳入FCR算法,并提出了实时FCR(RT-FCR)算法,以及表明RT-FCR可以同时实现高吞吐量和良好的公平性能,以实现非型流量,同时保持对实时流量的满意QoS支持。

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