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Design of MAC protocols with fast collision resolution for wireless local area networks

机译:无线局域网中具有快速冲突解决能力的MAC协议设计

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摘要

Development of efficient medium access control (MAC) protocols providing both high throughput performance for data traffic and good quality of service (QoS) support for real-time traffic is the current major focus in distributed contention-based MAC protocol research. In this paper, we propose an efficient contention resolution algorithm for wireless local area networks, namely, the fast collision resolution (FCR) algorithm. The MAC protocol with this new algorithm attempts to provide significantly higher throughput performance for data services than the IEEE 802.11 MAC algorithm and more advanced dynamic tuning backoff (DTB) algorithm. We demonstrate that this algorithm indeed resolves collisions faster and reduces the idle slots more effectively. To provide good fairness performance and to support good QoS for real-time traffic, we incorporate the self-clocked fair queueing algorithm and a priority scheme into the FCR algorithm and come up with the real-time FCR (RT-FCR) algorithm, and show that RT-FCR can simultaneously achieve high throughput and good fairness performance for nonreal-time traffic while maintaining satisfactory QoS support for real-time traffic.
机译:高效的媒体访问控制(MAC)协议的开发同时为数据流量提供高吞吐量性能,并为实时流量提供良好的服务质量(QoS)支持,这是基于分布式竞争的MAC协议研究的当前重点。在本文中,我们提出了一种有效的无线局域网竞争解决算法,即快速冲突解决(FCR)算法。与IEEE 802.11 MAC算法和更高级的动态调整回退(DTB)算法相比,采用这种新算法的MAC协议试图为数据服务提供更高的吞吐性能。我们证明了该算法确实可以更快地解决冲突并更有效地减少空闲时隙。为了提供良好的公平性并为实时流量提供良好的QoS,我们将自时钟公平排队算法和优先级方案合并到FCR算法中,并提出了实时FCR(RT-FCR)算法,并且表明RT-FCR可以同时为非实时流量实现高吞吐量和良好的公平性,同时为实时流量保持令人满意的QoS支持。

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