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Collision Resolution MAC Protocols for Wireless Ad Hoc Networks

机译:无线Ad Hoc网络的冲突解决MAC协议

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In wireless ad hoc networks, nodes cooperatively form a network without any infrastructure such as a BS/AP (base station or access point). The widely-used contention-based MAC protocol, IEEE 802.11b, is inefficient in multi-hop networks due to the hidden and exposed terminal problems. The most popular schedule-based MAC protocol, TDMA (time division multiple access), is difficult to implement in an ad hoc network due to the lack of infrastructure. The contribution of this paper is to provide the community novel and efficient MAC (medium access control) protocols (i.e., a collision resolution protocol) for a wireless ad hoc network without a centralized infrastructure. We propose two new MAC protocols (one distributed algorithm and one cluster-based algorithm) that use a collision resolution scheme for a network with a single BS/AP. We first compare the performance of our distributed algorithm with our cluster-based algorithm. Then, we compare our algorithm that performs better (i.e., our cluster-based algorithm) to TDMA in a two-hop network. The simulation results illustrate that our cluster-based algorithm provides higher throughput and lower delay than TDMA in a two-hop network.
机译:在无线自组织网络中,节点协作形成一个没有任何基础设施(例如BS / AP(基站或接入点))的网络。由于隐藏和暴露的终端问题,基于争用的MAC协议IEEE 802.11b被广泛使用,在多跳网络中效率低下。由于缺乏基础架构,因此在自组织网络中很难实现最流行的基于调度的MAC协议TDMA(时分多址)。本文的贡献是为无需集中式基础架构的无线自组织网络提供了社区新颖且有效的MAC(媒体访问控制)协议(即冲突解决协议)。我们提出了两种新的MAC协议(一种分布式算法和一种基于群集的算法),它们针对具有单个BS / AP的网络使用了冲突解决方案。我们首先比较分布式算法和基于集群的算法的性能。然后,我们将两跳网络中性能更好的算法(即基于簇的算法)与TDMA进行比较。仿真结果表明,在两跳网络中,基于簇的算法比TDMA具有更高的吞吐量和更低的延迟。

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