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A Low-Power DSP for Wireless Communications

机译:用于无线通信的低功耗DSP

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This paper proposes a low-power high-throughput digital signal processor (DSP) for baseband processing in wireless terminals. It builds on our earlier architecture—Signal processing On Demand Architecture (SODA)—which is a four-processor, 32-lane SIMD machine that was optimized for WCDMA 2 Mbps and IEEE 802.11a. SODA has several shortcomings including large register file power, wasted cycles for data alignment, etc., and cannot satisfy the higher throughput and lower power requirements of emerging standards. We propose SODA-II, which addresses these problems by deploying the following schemes: operation chaining, pipelined execution of SIMD units, staggered memory access, and multicycling of computation units. Operation chaining involves chaining the primitive instructions, thereby eliminating unnecessary register file accesses and saving power. Pipelined execution of the vector instructions through the SIMD units improves the system throughput. Staggered execution of computation units helps simplify the data alignment networks. It is implemented in conjunction with multicycling so that the computation units are busy most of the time. The proposed architecture is evaluated with an in-house architecture emulator which uses component-level area and power models built with Synopsys and Artisan tools. Our results show that for WCDMA 2 Mbps, the proposed architecture uses two processors and consumes only 120 mW while SODA uses four processors and consumes 210 mW when implemented in 0.13-$muhbox {m}$ technology and clocked at 300 MHz.
机译:本文提出了一种用于无线终端中基带处理的低功耗高吞吐量数字信号处理器(DSP)。它建立在我们早期的架构-信号处理点播架构(SODA)上,该架构是四处理器32通道SIMD机,针对WCDMA 2 Mbps和IEEE 802.11a进行了优化。 SODA具有许多缺点,包括寄存器文件功率大,浪费的数据对齐周期等,并且不能满足新兴标准的更高吞吐量和更低功耗的要求。我们提出SODA-II,它通过部署以下方案来解决这些问题:操作链,SIMD单元的流水线执行,交错的内存访问以及计算单元的多循环。操作链接涉及链接原始指令,从而消除了不必要的寄存器文件访问并节省了功耗。通过SIMD单元流水线执行矢量指令可提高系统吞吐量。计算单元的交错执行有助于简化数据对齐网络。它与多循环结合实现,因此计算单元大部分时间都很忙。使用内部架构仿真器评估提出的架构,该仿真器使用通过Synopsys和Artisan工具构建的组件级区域和功耗模型。我们的结果表明,对于2 Mbps的WCDMA,所提出的体系结构使用两个处理器,仅消耗120 mW,而SODA使用4个处理器,并且以0.13- $ muhbox {m} $技术实现并且时钟频率为300 MHz时消耗210 mW。

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