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The Computational Complexity of Iterated Elimination of Dominated Strategies

机译:迭代消除主导策略的计算复杂性

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The computational complexity of a variety of problems from algorithmic game theory is investigated. These are variations on the question whether a strategy in a normal form game survives iterated elimination of dominated strategies. The difficulty of the computational task depends on the notion of dominance involved, on the number of distinct payoffs and whether the game is constant-sum. Most of the open cases are fully classified, and the remaining cases are shown to be equivalent to certain questions regarding elimination orders on graphs. The classifications may serve as the basis for a discussion to what extent iterated dominance could be useful to restrict rationality for computationally bounded agents.
机译:从算法博弈论出发,研究了各种问题的计算复杂性。这些是在正常形式游戏中的策略是否能够反复消除主导策略后能否生存的问题。计算任务的难度取决于所涉及的支配性概念,不同收益的数量以及博弈是否为常数和。大部分未结案件已完全分类,其余案件显示为与图上消除顺序有关的某些问题。分类可以用作讨论的基础,在何种程度上,迭代优势可以用来限制计算受限代理的合理性。

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