In most combal and tactics-based interactive action experiences that we've seen in the past, the spotlight has always been on single breathing entities. Players are usually given the role of a super-protagonist, hard bent on saving the world in his long strides. But sometimes, you just can't do it without a little help. EA Montreal has designed 'Army of Two' keeping in mind the importance of only one thing; teamwork. You control two partners; Salem and Rios, Iresh recruits of a tnercenaries-for-hire outfit.
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