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Incorporating illumination constraints in deformable models for shape from shading and light direction estimation

机译:将照明约束纳入可变形模型中,以便从阴影和光方向估计中获得形状

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We present a method for the integration of nonlinear holonomic constraints in deformable models and its application to the problems of shape and illuminant direction estimation from shading. Experimental results demonstrate that our method performs better than previous Shape from Shading algorithms applied to images of Lambertian objects under known illumination. It is also more general as it can be applied to non-Lambertian surfaces and it does not require knowledge of the illuminant direction. In this paper, (1) we first develop a theory for the numerically robust integration of nonlinear holonomic constraints within a deformable model framework. In this formulation, we use Lagrange multipliers and a Baumgarte stabilization approach (1972). (2) We also describe a fast new method for the computation of constraint based forces, in the case of high numbers of local parameters. (3) We demonstrate how any type of illumination constraint, from the simple Lambertian model to more complex highly nonlinear models can be incorporated in a deformable model framework. (4) We extend our method to work when the direction of the light source is not known. We couple our shape estimation method with a method for light estimation, in an iterative process, where improved shape estimation results in improved light estimation and vice versa. (5) We perform a series of experiments.
机译:我们提出了一种在可变形模型中整合非线性完整约束的方法,并将其应用于阴影产生的形状和光源方向估计问题。实验结果表明,我们的方法比在已知光照下应用于Lambertian对象图像的“ Shading from Shading”算法性能更好。它也更通用,因为它可以应用于非朗伯表面,并且不需要了解照明方向。在本文中,(1)我们首先开发了在可变形模型框架内对非线性完整约束进行数值鲁棒积分的理论。在此公式中,我们使用Lagrange乘数和Baumgarte稳定方法(1972)。 (2)我们还描述了一种快速的新方法,用于在存在大量局部参数的情况下计算基于约束的力。 (3)我们演示了如何将任何类型的照明约束(从简单的Lambertian模型到更复杂的高度非线性模型)合并到可变形模型框架中。 (4)当光源的方向未知时,我们扩展了方法的工作范围。在迭代过程中,我们将形状估计方法与光估计方法结合在一起,其中改进的形状估计会导致改进的光估计,反之亦然。 (5)我们进行了一系列实验。

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