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Clustering Dynamic Textures with the Hierarchical EM Algorithm for Modeling Video

机译:使用分层EM算法对动态纹理进行聚类的视频建模

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Dynamic texture (DT) is a probabilistic generative model, defined over space and time, that represents a video as the output of a linear dynamical system (LDS). The DT model has been applied to a wide variety of computer vision problems, such as motion segmentation, motion classification, and video registration. In this paper, we derive a new algorithm for clustering DT models that is based on the hierarchical EM algorithm. The proposed clustering algorithm is capable of both clustering DTs and learning novel DT cluster centers that are representative of the cluster members in a manner that is consistent with the underlying generative probabilistic model of the DT. We also derive an efficient recursive algorithm for sensitivity analysis of the discrete-time Kalman smoothing filter, which is used as the basis for computing expectations in the E-step of the HEM algorithm. Finally, we demonstrate the efficacy of the clustering algorithm on several applications in motion analysis, including hierarchical motion clustering, semantic motion annotation, and learning bag-of-systems (BoS) codebooks for dynamic texture recognition.
机译:动态纹理(DT)是一种在空间和时间上定义的概率生成模型,该模型将视频表示为线性动态系统(LDS)的输出。 DT模型已应用于各种计算机视觉问题,例如运动分割,运动分类和视频注册。在本文中,我们推导了一种基于分层EM算法的DT模型聚类新算法。所提出的聚类算法能够对DT进行聚类,并且能够以与DT的潜在生成概率模型相一致的方式学习代表该簇成员的新型DT聚类中心。我们还导出了一种有效的递归算法,用于离散时间卡尔曼平滑滤波器的灵敏度分析,该算法用作HEM算法E步骤中计算期望值的基础。最后,我们证明了聚类算法在运动分析中的多种应用中的功效,包括分层运动聚类,语义运动注释和用于动态纹理识别的学习系统袋(BoS)码本。

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