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Performance tradeoffs among percolation-based broadcast protocols in wireless sensor networks

机译:无线传感器网络中基于渗流的广播协议之间的性能折衷

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Broadcast of information in wireless sensor networks is an important operation, for example, for code updates, queries and membership information. In this paper, we analyse and experimentally compare the performance of vanilla versions of several well-known broadcast mechanisms: flooding, site percolation, bond percolation and modified bond percolation. While flooding and some percolation-based approaches have been compared in the literature, there is no all-to-all comparison among all schemes. We carry out our comparison for several network topologies defined by node locations: random, grid and clustered. Our analysis is performed at the link layer level, where we use a propagation model based on real experiments from the literature. The link model used is independent of the medium access control (MAC) layer and, therefore, helps us in arriving at the best possible values for the metrics that we compare in our analysis. Our main metrics are bandwidth, energy usage and broadcast latency. Our analytical and experimental results show that, given a desired high reliability for all topologies, flooding has the lowest latency but consumes the most energy per broadcast. For dense networks, site percolation achieves comparable latency and reliability to flooding, while lowering energy consumption. Modified bond percolation further lowers energy consumption compared to site percolation, while basic bond percolation leads to a latency increase. For sparse networks, results are similar to a dense network except that site percolation consumes lower energy than modified bond percolation. We briefly discuss implications for different broadcast applications.
机译:无线传感器网络中的信息广播是一项重要的操作,例如,用于代码更新,查询和成员资格信息。在本文中,我们分析和实验比较了几种著名广播机制的普通版本的性能:泛洪,站点渗透,键渗透和修饰键渗透。虽然在文献中已经比较了泛洪和一些基于渗流的方法,但是在所有方案之间都没有全部比较。我们对由节点位置定义的几种网络拓扑进行比较:随机,网格和群集。我们的分析是在链路层级别进行的,其中我们使用基于文献中真实实验的传播模型。所使用的链路模型独立于媒体访问控制(MAC)层,因此有助于我们为分析中比较的指标获得最佳的可能值。我们的主要指标是带宽,能耗和广播延迟。我们的分析和实验结果表明,给定所有拓扑所需的高可靠性,泛洪具有最低的延迟,但每次广播消耗的能量最多。对于密集网络,站点渗透可实现与泛洪相当的延迟和可靠性,同时降低能耗。与位点渗滤相比,改良的键渗滤进一步降低了能耗,而基本的键渗滤导致延迟增加。对于稀疏网络,结果与密集网络相似,不同之处在于站点渗透比修改的键渗透消耗的能量更低。我们简要讨论了对不同广播应用的影响。

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