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A Learning-Based Solution for an Adversarial Repeated Game in Cyber–Physical Power Systems

机译:基于学习的网络 - 物理电力系统对抗反复游戏解决方案

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摘要

Due to the rapidly expanding complexity of the cyber physical power systems, the probability of a system malfunctioning and failing is increasing. Most of the existing works combining smart grid (SG) security and game theory fail to replicate the adversarial events in the simulated environment close to the real-life events. In this article, a repeated game is formulated to mimic the real-life interactions between the adversaries of the modern electric power system. The optimal action strategies for different environment settings are analyzed. The advantage of the repeated game is that the players can generate actions independent of the previous actions history. The solution of the game is designed based on the reinforcement learning algorithm, which ensures the desired outcome in favor of the players. The outcome in favor of a player means achieving higher mixed strategy payoff compared to the other player. Different from the existing game-theoretic approaches, both the attacker and the defender participate actively in the game and learn the sequence of actions applying to the power transmission lines. In this game, we consider several factors (e.g., attack and defense costs, allocated budgets, and the players strengths) that could affect the outcome of the game. These considerations make the game close to real-life events. To evaluate the game outcome, both players utilities are compared, and they reflect how much power is lost due to the attacks and how much power is saved due to the defenses. The players favorable outcome is achieved for different attack and defense strengths (probabilities). The IEEE 39 bus system is used here as the test benchmark. Learned attack and defense strategies are applied in a simulated power system environment (PowerWorld) to illustrate the postattack effects on the system.
机译:由于网络物理电力系统的快速扩展,系统故障和失败的概率增加。组合智能电网(SG)安全性和游戏理论的大多数现有作品未能在靠近现实生活事件的模拟环境中复制对抗事件。在本文中,配制了一个重复的游戏以模仿现代电力系统的对手之间的现实生活相互作用。分析了不同环境设置的最佳动作策略。重复游戏的优点是玩家可以独立于先前的操作历史来生成动作。游戏的解决方案是基于加强学习算法设计的,这确保了支持玩家的期望结果。有利于玩家的结果意味着与其他球员相比实现更高的混合策略回报。与现有的游戏理论方法不同,攻击者和后卫都积极参与游戏并学习应用于电力传输线的动作顺序。在这场比赛中,我们考虑了可能影响游戏结果的几个因素(例如,攻击和国防成本,分配预算和球员优势)。这些考虑因素使游戏接近现实生活事件。为了评估游戏结果,比较了两个玩家公用事业,并反映了由于攻击而损失的力量以及由于防御而节省了多少权力。对于不同的攻击和防御优势(概率),实现了参与者有利的结果。 IEEE 39总线系统在此处使用作为测试基准。学习攻击和防御策略应用于模拟电力系统环境(PowerWorld),以说明系统上的Postattack效果。

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