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Adaptive Bipartite Event-Triggered Output Consensus of Heterogeneous Linear Multiagent Systems Under Fixed and Switching Topologies

机译:固定和切换拓扑下的自适应二分钟事件触发异质线性多态系统的输出共识

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This article addresses the adaptive bipartite event-triggered output consensus issue for heterogeneous linear multiagent systems. We consider both cooperative interaction and antagonistic interaction between neighbor agents in both fixed and switching topologies. An adaptive bipartite compensator consisting of time-varying coupling weights and dynamic event-triggered mechanism is first proposed to estimate the leaders state in a fully distributed manner. Different from the existing methods, the proposed compensator has three advantages: 1) it does not depend on any global information of the network graph; 2) it avoids the continuous communication between neighbor agents; and 3) it is applicable for the signed communication topology. Assume that the system states are unmeasurable, and we thus design the state observer. Based on the devised compensator and observer, the distributed control law is developed such that the bipartite event-triggered output consensus problem can be achieved. Moreover, we extend the results in fixed topology to switching topology, which is more challenging in that state estimation is updated in two cases: 1) the interaction graph is switched or 2) the event-triggered mechanism is satisfied. It is proven that no agent exhibits Zeno behavior in both fixed and switching interaction topologies. Finally, two examples are provided to illustrate the feasibility of the theoretical results.
机译:本文涉及异构线性多算系统的自适应二兆事件触发的产出互联问题。我们考虑了固定和切换拓扑中邻居代理之间的合作交互和拮抗互动。首先提出由时变耦合权重和动态事件触发机构组成的自适应二分补偿器,以以完全分布的方式估计领导者状态。与现有方法不同,所提出的补偿器具有三个优点:1)它不依赖于网络图的任何全球信息; 2)它避免了邻居代理之间的持续通信; 3)适用于签署的通信拓扑。假设系统状态是不可测量的,因此我们设计了国家观察者。基于设计的补偿器和观察者,开发了分布式控制法,使得可以实现双链事件触发的产出共识问题。此外,我们将固定拓扑结果的结果扩展到切换拓扑,在两个情况下更新状态估计更具挑战性:1)交互图已切换或2)满足事件触发的机制。证明在固定和切换交互拓扑中没有代理商展示ZENO行为。最后,提供了两个示例以说明理论结果的可行性。

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