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Reduction methods for adapting optical network on chip topologies to 3D architectures

机译:减少片上光网络拓扑以适应3D架构的方法

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Optical Network on Chip (ONoC) architectures are emerging as promising candidates to solve congestion and latency issues in future embedded systems. In this work, we examine how a scalable and fully connected ONoC topology can be reduced to fit specific connectivity requirements in heterogeneous 3D architectures. Through such techniques, it is possible to reduce the number of required wavelengths, laser sources, photodetectors and optical switches as well as the length of the longest optical path. This allows constraints to be relaxed on source wavelength accuracy and passive filter selectivity, and also alleviates power and area issues by reducing the number of active devices. The proposed reduction method was successfully applied to multiple heterogeneous 3D architectures.
机译:片上光网络(ONoC)架构正在成为解决未来嵌入式系统中的拥塞和等待时间问题的有希望的候选者。在这项工作中,我们研究了如何减少可扩展且完全连接的ONoC拓扑,以适应异构3D架构中的特定连接要求。通过这种技术,可以减少所需波长,激光源,光电探测器和光开关的数量以及最长光路的长度。这可以放宽对光源波长精度和无源滤波器选择性的限制,还可以通过减少有源器件的数量来缓解功耗和面积问题。所提出的归约方法已成功应用于多种异构3D架构。

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