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Postprocessing of Compressed 3D Graphic Data

机译:压缩3D图形数据的后处理

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This work presents a postprocessing technique applied to a 3D graphic model of a lower resolution to obtain a visually more pleasant representation. Our method is an improve version of the modified butterfly subdivision scheme developed by Zorin and his colleagues. Our main contribution is to exploit the flatness information of local areas of a 3D graphic model for adaptive refinement in relatively coarser areas. We can avoid unnecessary subdivision in regions which are smoother. Consequently, the new algorithm reduces the computational complexity and also saves the storage space for many models. Our algorithm can also remove overshoots around sharp edges and retain sharp features.
机译:这项工作提出了一种后处理技术,该技术应用于较低分辨率的3D图形模型,以获得视觉上更令人愉悦的表示。我们的方法是Zorin和他的同事开发的改进的蝴蝶细分方案的改进版本。我们的主要贡献是利用3D图形模型局部区域的平坦度信息在相对较粗的区域进行自适应细化。我们可以避免在较平滑的区域进行不必要的细分。因此,新算法降低了计算复杂度,还节省了许多模型的存储空间。我们的算法还可以消除尖锐边缘周围的过冲并保留尖锐特征。

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