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MPEG-4 Systems: Architecting Object-Based Audio-Vsual Content

机译:MPEG-4系统:构建基于对象的视音频内容

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摘要

We describe the architecture and key features of the MPEG-4 Systems specification, as well as the encoding methodology of its various components f scene description and BIFS, animation streams, object descriptors, object content information, as well as delivery and multiplexing. We also describe the MPEG-4 reference sotiware as well as our own prototype sotiware for MPEG-4 authoring, streaming, and playback. Finally, we briefly compare MPEG-4 Systems with a number of currently available alternative standards and commercial solutions.
机译:我们描述了MPEG-4系统规范的体系结构和关键特性,以及场景描述和BIFS,动画流,对象描述符,对象内容信息以及传递和复用的各种组件的编码方法。我们还将描述MPEG-4参考软件以及我们自己的用于MPEG-4创作,流传输和回放的原型软件。最后,我们简要地将MPEG-4系统与许多当前可用的替代标准和商业解决方案进行比较。

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