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A methodology for engineering collaborative and ad-hoc mobile applications using SyD middleware

机译:使用SyD中间件设计协作式和临时移动应用程序的方法

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Today's web applications are more collaborative and utilize standard and ubiquitous Internet protocols. We have earlier developed System on Mobile Devices (SyD) middleware to rapidly develop and deploy collaborative applications over heterogeneous and possibly mobile devices hosting web objects. In this paper, we present the software engineering methodology for developing SyD-enabled web applications and illustrate it through a case study on two representative applications: (ⅰ) a calendar of meeting application, which is a collaborative application and (ⅱ) a travel application which is an ad-hoc collaborative application. SyD-enabled web objects allow us to create a collaborative application rapidly with limited coding effort. In this case study, the modular software architecture allowed us to hide the inherent heterogeneity among devices, data stores, and networks by presenting a uniform and persistent object view of mobile objects interacting through XML/SOAP requests and responses. The performance results we obtained show that the application scales well as we increase the group size and adapts well within the constraints of mobile devices.
机译:当今的Web应用程序更加协作,并利用标准且无处不在的Internet协议。我们之前已经开发了“移动设备上的系统(SyD)”中间件,以在承载Web对象的异构(可能是移动设备)上快速开发和部署协作应用程序。在本文中,我们介绍了用于开发支持SyD的Web应用程序的软件工程方法,并通过对两个代表性应用程序的案例研究进行了说明:(ⅰ)会议应用程序日历,这是一个协作应用程序;(ⅱ)旅行应用程序这是一个临时协作应用程序。启用S​​yD的Web对象使我们能够以有限的编码工作快速创建协作应用程序。在本案例研究中,模块化软件体系结构通过呈现通过XML / SOAP请求和响应进行交互的移动对象的统一且持久的对象视图,使我们能够隐藏设备,数据存储和网络之间固有的异质性。我们获得的性能结果表明,随着我们扩大组规模并在移动设备的约束范围内很好地适应,应用程序可以很好地扩展。

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