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首页> 外文期刊>Journal on multimodal user interfaces >The Augmented Movement Platform For Embodied Learning (AMPEL): development and reliability
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The Augmented Movement Platform For Embodied Learning (AMPEL): development and reliability

机译:用于体现学习的增强运动平台(AMPEL):开发和可靠性

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摘要

Balance and gait impairments are highly prevalent in the neurological population. Although current rehabilitation strategies focus on motor learning principles, it is of interest to expand into embodied sensori-motor learning; that is learning through a continuous interaction between cognitive and motor systems, within an enriched sensory environment. Current developments in engineering allow for the development of enriched sensory environments through interactive feedback. The Augmented Movement Platform for Embodied Learning (AMPEL) was developed, both in terms of hardware and software by an inter-disciplinary circular participatory design strategy. The developed device was then tested for in-between session reliability for the outcome measures inter-step interval and total onset time. Ten healthy participants walked in four experimental paths on the device in two different sessions, and between session correlations were calculated. AMPEL was developed both in terms of software and hardware, with three Plug-In systems (auditory, visual, auditory + visual). The auditory Plug-In allows for flexible application of augmented feedback. The in-between session reliability of the outcomes measured by the system were between high and very high on all 4 walked paths, tested on ten healthy participants [mean age 41.8 +/- 18.5; BMI 24.8 +/- 6.1]. AMPEL shows full functionality, and has shown between session reliability for the measures of inter-step-intervals and total-onset-time in healthy controls during walking on different paths.
机译:平衡和步态损伤在神经系统中具有普遍普遍。虽然目前的康复战略重点关注电机学习原则,但它有兴趣扩展到体现的传感器 - 电机学习;这是通过认知和电机系统之间的连续相互作用,在富集的感官环境中。工程目前的发展允许通过互动反馈开发丰富的感官环境。通过间间学科的循环参与式设计策略,开发了用于体现学习(AMPEL)的增强运动平台。然后测试开发的装置,用于在步骤间隔间隔间隔和总发起时间之间进行阶段可靠性。十个健康的参与者在两个不同的会话中的4个实验路径中走在4个实验路径中,并计算了会话相关之间的相关性。 AMPEL是在软件和硬件方面开发的,拥有三个插件系统(听觉,视觉,听觉+ Visual)。听觉插件允许灵活地应用增强反馈。由系统测量的结果的次要会议可靠性在所有4个散步路径上都在高而且非常高,在十个健康的参与者上测试[均值41.8 +/- 18.5; BMI 24.8 +/- 6.1]。 AMPEL显示完全功能,并在步骤在不同路径上行走期间,在步骤间隔内的阶段间隔和总爆发时间的措施之间显示。

著录项

  • 来源
    《Journal on multimodal user interfaces》 |2021年第1期|77-83|共7页
  • 作者单位

    Univ Ghent IPEM Inst Psychoacoust & Elect Mus Fac Arts & Philosophy B-9000 Ghent Belgium|UMSC Hasselt Pelt Belgium|Hasselt Univ Fac Rehabil Sci REVAL Rehabil Res Ctr B-3500 Hasselt Belgium;

    Hasselt Univ Fac Rehabil Sci REVAL Rehabil Res Ctr B-3500 Hasselt Belgium;

    Univ Ghent IPEM Inst Psychoacoust & Elect Mus Fac Arts & Philosophy B-9000 Ghent Belgium;

    Univ Ghent IPEM Inst Psychoacoust & Elect Mus Fac Arts & Philosophy B-9000 Ghent Belgium;

    Univ Ghent IPEM Inst Psychoacoust & Elect Mus Fac Arts & Philosophy B-9000 Ghent Belgium;

    Hasselt Univ Fac Rehabil Sci REVAL Rehabil Res Ctr B-3500 Hasselt Belgium|Univ Ghent NaMiFab UGent Expertise Ctr Nano & Microfabricat Dept Informat Technol Technol Pk Zwijnaarde 126 B-9052 Ghent Belgium|Univ Ghent Dept Elect & Informat Syst Technol Pk Zwijnaarde 126 B-9052 Ghent Belgium;

    Univ Ghent IPEM Inst Psychoacoust & Elect Mus Fac Arts & Philosophy B-9000 Ghent Belgium;

  • 收录信息
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类
  • 关键词

    Embodied environment; Technology; Augmented feedback; Participatory design strategy; Plug-in system; Auditory and visual feedback;

    机译:体现环境;技术;增强反馈;参与式设计策略;插件系统;听觉和视觉反馈;

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