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3D Pose Tracking Using a Recovered 3D Model

机译:使用恢复的3D模型进行3D姿势跟踪

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Template warping is a widely used approach in the pose recovery field. Due to its flexibility, template warping is especially useful in monocular video motion tracking. Tracking accuracy is largely determined by the appearance of the 3D model. Moreover, the appearance of the 3D model plays a very important role in template warping. However, accurate tracking results are difficult to obtain because hand estimated 3D models are prone to inaccuracies (the appearance of 3D models is commonly initialized by the user based on the first frame of video footage; the result is a hand estimated 3D model). In order to overcome this problem, we propose an iterative optimization process that estimates the appearance of the 3D model during tracking. Our results show that our proposed 3D model estimation achieves better performance than the hand model initialization estimation.
机译:模板变形是姿势恢复领域中广泛使用的方法。由于其灵活性,模板扭曲在单眼视频运动跟踪中特别有用。跟踪精度很大程度上取决于3D模型的外观。此外,3D模型的外观在模板变形中起着非常重要的作用。但是,由于手估计的3D模型易于出错(3D模型的出现通常由用户根据视频镜头的第一帧初始化;结果是手估计的3D模型),因此难以获得准确的跟踪结果。为了克服此问题,我们提出了一种迭代优化过程,该过程可以估算跟踪过程中3D模型的外观。我们的结果表明,我们提出的3D模型估计比手模型初始化估计具有更好的性能。

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