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Design knowledge and teacher–student interactions in an inventive construction task

机译:创造性施工任务中的设计知识和师生互动

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The teacher plays an important role in the Technology and Design (T&D) classroom in terms of guiding students in their design process. By using concepts developed within engineering philosophy along with a framework for teacher–student interactions the design process in a T&D classroom is classified. The material shows that four of six predefined categories of design knowledge and three of seven predefined classes of activity are present in the material. Findings suggest that two categories of design knowledge, fundamental design concepts and practical considerations, are particularly significant in the students’ work. The teacher’s influence with respect to particularly the first of these categories is crucial for the students’ design process. Direct trial is found as the students’ dominating activity for solving the technological challenges. The results indicate that it is beneficial for students to be introduced to an operational principle before they can be innovative and develop their own design configuration when they establish their fundamental design concept. Curriculum developers, designers of teaching materials as well as teachers should take into account the students’ need of sufficient time to explore their design configuration.
机译:在指导学生进行设计过程方面,老师在技术与设计(T&D)课堂中扮演着重要角色。通过使用在工程哲学范围内开发的概念以及师生互动的框架,可以对T&D教室的设计过程进行分类。该材料表明,材料中存在六个预定义的设计知识类别中的四个,以及七个预定义的活动类别中的三个。调查结果表明,在学生的工作中,两类设计知识,基本的设计概念和实际的考虑因素尤其重要。在这些类别中的第一个类别中,老师的影响力对于学生的设计过程至关重要。发现直接试用是学生解决技术难题的主要活动。结果表明,在学生建立基本的设计概念之前,先向他们介绍操作原理,然后再进行创新和开发自己的设计配置,这是有益的。课程开发人员,教材的设计人员以及老师应考虑到学生有足够的时间来探索其设计配置。

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