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Marketing vs. Games in Secondary School: Is it Secondary School?

机译:中学市场营销与游戏:是中学吗?

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Increases of the Internet users have drastically increased the number of media via which companies promote their products. One of such media are computer games. This paper investigates the perception of secondary school students as to the ads appearing in the games as well as their opinions and the experience they have gathered up to now regarding the advertising in the computer games. The first group of students encountered the term advertising and took part as well in creating a computer game intended to be the main advertising media. The second group did not have such experience. Among other things, the making of the computer game dubbed XcarPerformance was described. The results of the research indicated that the way of advertising in the computer and video games should be changed. Previously acquired knowledge and the present experience in advertising played a crucial role in the perception of advertising.
机译:互联网用户的增加极大地增加了公司宣传其产品的媒体数量。这种媒体之一是计算机游戏。本文调查了中学生对游戏中出现的广告的看法,以及他们对计算机游戏中的广告的看法和经验。第一组学生遇到了广告一词,还参与了旨在成为主要广告媒体的计算机游戏的制作。第二组没有这种经验。除其他外,还描述了名为XcarPerformance的计算机游戏的制作。研究结果表明,应该改变计算机和视频游戏中的广告方式。先前获得的广告知识和当前的广告经验在感知广告中起着至关重要的作用。

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