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Categorizing Play Styles in Competitive Gaming

机译:在竞技游戏中对游戏风格进行分类

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摘要

This article addresses the concept of play style, which has been insufficiently explored in research on video game players despite the diversity of empirically observable play styles in competitive gaming. The main proposition of this article is that play style is a pattern that predicts players' behavior, their perceptions and their interactions. A qualitative analysis was conducted to better understand the term "style" in gamer culture based on an extensive examination of players' texts and interviews with professional gamers and commentators. The results identify categories corresponding to seven general styles that relate to gamer terminology and play theory. The results also suggest a richness, dynamic interrelatedness and changeability of styles. Furthermore, there may be similarities among different play styles with regard to their activity components despite the different intentional patterns that direct players' behaviors.
机译:本文介绍了游戏风格的概念,尽管在竞争性游戏中根据经验可观察到的游戏风格各不相同,但在视频游戏玩家的研究中并未对此进行充分的探讨。本文的主要命题是,游戏风格是一种预测玩家行为,感知和互动的模式。根据对玩家文字的广泛检查以及对专业玩家和评论员的采访,进行了定性分析,以更好地理解玩家文化中的“风格”一词。结果确定了对应于与游戏者术语和游戏理论相关的七种常规样式的类别。结果还表明样式丰富,动态相互关联和可变性。此外,尽管指导玩家行为的故意模式不同,但不同游戏风格在活动成分方面可能存在相似之处。

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